Player Matchup

Cerberus
Cerberus
Pedronh0
Cerberus
Level 157
God Stats
4W - 2L
1,423 SR
Queue Stats
28W - 24L
1,427 Elo+
Solo
Izanami
Izanami
daligub3
Izanami
Level 49
God Stats
5W - 6L
1,282 SR
Queue Stats
11W - 15L
1,302 Elo+
Solo
Chang'e
Chang'e
thauu
Chang'e
Level 84
God Stats
0W - 1L
1,622 SR
Queue Stats
24W - 40L
1,185 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,305 Elo+

VS

Team Averages
Level 22
1,461 SR
1,214 Elo+
Baron Samedi
Baron Samedi
TW_Pablush_WT
Baron Samedi
Level 36
God Stats
10W - 13L
1,602 SR
Queue Stats
115W - 158L
1,391 Elo+
Party 1
Bellona
Bellona
TekWildCardAmin
Bellona
Level 2
God Stats
3W - 6L
1,282 SR
Queue Stats
4W - 10L
1,138 Elo+
Party 1
Fafnir
Fafnir
axelman139
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 80L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pedronh0
Cerberus
11
2 / 3 / 0
8,210
746
7,994
12,381
11,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
daligub3
Izanami
11
0 / 2 / 2
6,819
620
4,684
7,016
2,800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
thauu
Chang'e
10
0 / 5 / 2
6,738
613
5,781
11,527
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TW_Pablush_WT
Baron Samedi
14
5 / 1 / 5
8,538
776
12,152
7,149
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 1 / 2
8,172
743
7,999
9,063
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
axelman139
Fafnir
14
1 / 0 / 9
9,126
830
5,117
10,058
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Pedronh0
Cerberus
2
3
0
0.67
W
Baron Samedi
TW_Pablush_WT
Baron Samedi
5
1
5
7.5
W
4
1
2
5
W
Fafnir
axelman139
Fafnir
1
0
9
5.5
L
Izanami
daligub3
Izanami
0
2
2
0.5
L
Chang'e
thauu
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
25,268
30,924
Taken
26,270
19,156
Mitigated
20,362
10,596
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Pedronh0
Cerberus
7,994
59
0
3,216
12,381
11,951
0
5,834
6,468
19,910
0
W
Baron Samedi
TW_Pablush_WT
Baron Samedi
12,152
779
1,991
2,504
7,149
3,182
222
4,739
2,410
37,822
0
W
7,999
2,101
0
2,055
9,063
5,672
15
4,491
4,572
0
35,254
W
Fafnir
axelman139
Fafnir
5,117
1,072
352
3,861
10,058
11,508
772
5,150
4,908
11,798
0
L
Izanami
daligub3
Izanami
4,684
2,508
0
600
7,016
2,800
0
4,309
2,574
0
23,414
L
Chang'e
thauu
Chang'e
5,781
773
3,414
3,366
11,527
4,405
0
6,916
4,463
17,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,767
Gold Earned
25,836
112
Minions Killed
140
1
Camps Cleared
9
555,741
Distance Traveled
619,954
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,210
746
25
2
0
199,829
2
W
Baron Samedi
8,538
776
76
7
2
199,383
1
W
Bellona
8,172
743
54
5
5
203,784
4
W
Fafnir
9,126
830
10
1
2
216,787
0
L
Izanami
6,819
620
52
5
1
182,677
4
L
Chang'e
6,738
613
35
3
0
173,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role