Player Matchup

Vulcan
Vulcan
AddZoz
Vulcan
Level 39
God Stats
3W - 5L
1,285 SR
Queue Stats
45W - 59L
1,417 Elo+
Solo
Guan Yu
Guan Yu
DapperDanjamin
Guan Yu
Level 148
God Stats
0W - 2L
1,667 SR
Queue Stats
3W - 8L
1,295 Elo+
Solo
Lancelot
Lancelot
sonicmaumau1984
Lancelot
Level 146
God Stats
39W - 38L
1,209 SR
Queue Stats
413W - 521L
1,363 Elo+
Solo
Team Averages
Level 111
1,387 SR
1,359 Elo+

VS

Team Averages
Level 126
1,567 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Da_Drag0n82
Baron Samedi
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 128L
1,350 Elo+
Solo
Horus
Horus
Mouzagi18
Horus
Level 123
God Stats
16W - 7L
1,711 SR
Queue Stats
164W - 194L
1,463 Elo+
Solo
Cthulhu
Cthulhu
SkyHighNINJA
Cthulhu
Level 105
God Stats
27W - 21L
1,490 SR
Queue Stats
129W - 157L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AddZoz
Vulcan
12
1 / 3 / 5
7,800
650
12,181
9,266
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 4
7,968
664
10,309
15,493
15,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
11
3 / 4 / 1
7,830
653
6,747
11,535
4,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da_Drag0n82
Baron Samedi
13
7 / 5 / 3
9,370
781
11,513
15,496
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Mouzagi18
Horus
12
2 / 1 / 8
8,728
727
9,128
14,684
11,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
SkyHighNINJA
Cthulhu
13
3 / 1 / 7
8,976
748
7,963
10,619
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
12
12
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AddZoz
Vulcan
1
3
5
1.17
W
Baron Samedi
Da_Drag0n82
Baron Samedi
7
5
3
1.7
L
3
5
4
1
W
Horus
Mouzagi18
Horus
2
1
8
6
W
Cthulhu
SkyHighNINJA
Cthulhu
3
1
7
6.5
L
Lancelot
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
28,604
36,294
Taken
40,799
24,271
Mitigated
26,174
5,445
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AddZoz
Vulcan
12,181
3,715
0
680
9,266
3,805
0
5,712
3,554
35,826
0
W
Baron Samedi
Da_Drag0n82
Baron Samedi
11,513
1,024
2,544
3,758
15,496
6,850
0
2,909
12,587
27,557
0
L
10,309
2,750
691
3,472
15,493
15,523
0
9,125
6,368
0
16,286
W
Horus
Mouzagi18
Horus
9,128
4,605
2,034
3,675
14,684
11,245
42
5,267
9,417
572
15,580
W
Cthulhu
SkyHighNINJA
Cthulhu
7,963
660
357
1,564
10,619
8,079
0
4,064
6,555
23,586
0
L
Lancelot
6,747
2,236
124
478
11,535
4,943
0
5,463
6,072
0
25,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,598
Gold Earned
27,074
113
Minions Killed
90
5
Camps Cleared
3
643,629
Distance Traveled
647,634
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,800
650
55
5
0
225,776
2
W
Baron Samedi
9,370
781
38
3
1
197,057
1
L
Guan Yu
7,968
664
20
2
1
196,496
0
W
Horus
8,728
727
19
2
2
225,563
2
W
Cthulhu
8,976
748
33
3
0
225,014
6
L
Lancelot
7,830
653
38
3
4
221,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role