Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Big grxzns
Thanatos
Level 105
God Stats
4W - 3L
1,534 SR
Queue Stats
87W - 85L
1,461 Elo+
Solo
Scylla
Scylla
Omari1213
Scylla
Level 108
God Stats
6W - 5L
1,589 SR
Queue Stats
136W - 124L
1,521 Elo+
Solo
Cernunnos
Cernunnos
RASTA2K
Cernunnos
Level 121
God Stats
11W - 21L
1,418 SR
Queue Stats
330W - 365L
1,503 Elo+
Solo
Xing Tian
Xing Tian
SoulSensei
Xing Tian
Level 125
God Stats
33W - 32L
1,570 SR
Queue Stats
121W - 154L
1,422 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,481 Elo+

VS

Team Averages
Level 80
1,520 SR
1,473 Elo+
Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Jireen92
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 1
Hun Batz
Hun Batz
Mixcrank
Hun Batz
Level 73
God Stats
2W - 5L
1,419 SR
Queue Stats
330W - 354L
1,502 Elo+
Solo
Izanami
Izanami
Yo Brandingo
Izanami
Level 58
God Stats
2W - 2L
1,449 SR
Queue Stats
195W - 177L
1,519 Elo+
Solo
Anubis
Anubis
zeldrix92
Anubis
Level 80
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 1 / 8
13,277
1,207
21,056
13,248
6,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Big grxzns
Thanatos
18
10 / 4 / 7
12,332
1,121
15,373
12,026
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Omari1213
Scylla
17
1 / 1 / 12
11,153
1,014
10,158
7,270
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
RASTA2K
Cernunnos
19
4 / 4 / 14
12,461
1,133
17,184
12,806
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SoulSensei
Xing Tian
17
0 / 1 / 8
11,137
1,012
3,867
10,525
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

247

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
0 / 3 / 10
10,772
979
11,769
15,141
17,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Jireen92
Poseidon
16
3 / 5 / 3
11,068
1,006
6,886
7,546
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mixcrank
Hun Batz
16
1 / 6 / 4
10,167
924
10,897
15,883
15,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Yo Brandingo
Izanami
16
7 / 7 / 1
11,969
1,088
12,964
20,776
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
zeldrix92
Anubis
17
0 / 6 / 8
10,613
965
7,369
11,709
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
27
Kills
11
11
Deaths
27
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
1
8
16
L
Ravana
 
Ravana
0
3
10
1.67
W
Thanatos
Big grxzns
Thanatos
10
4
7
3.38
L
Poseidon
Jireen92
Poseidon
3
5
3
0.9
L
Hun Batz
Mixcrank
Hun Batz
1
6
4
0.5
W
Scylla
Omari1213
Scylla
1
1
12
7
W
Cernunnos
RASTA2K
Cernunnos
4
4
14
2.75
W
Xing Tian
SoulSensei
Xing Tian
0
1
8
4
L
Izanami
Yo Brandingo
Izanami
7
7
1
1.07
L
Anubis
zeldrix92
Anubis
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
49,885
55,875
Taken
71,055
31,495
Mitigated
49,957
12,428
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
21,056
7,322
0
1,004
13,248
6,371
0
4,362
8,886
0
27,945
L
Ravana
 
Ravana
11,769
2,639
0
2,994
15,141
17,895
0
3,138
12,003
0
26,395
W
Thanatos
Big grxzns
Thanatos
15,373
4,049
0
7,170
12,026
5,311
0
2,726
9,300
0
25,265
L
Poseidon
Jireen92
Poseidon
6,886
686
0
0
7,546
2,553
0
2,352
5,194
26,651
0
L
Hun Batz
Mixcrank
Hun Batz
10,897
2,663
0
440
15,883
15,225
0
3,068
12,815
0
29,996
W
Scylla
Omari1213
Scylla
10,158
290
0
149
7,270
3,185
0
1,297
5,973
32,618
0
W
Cernunnos
RASTA2K
Cernunnos
17,184
10,485
91
3,037
12,806
5,454
0
3,599
9,207
0
41,879
W
Xing Tian
SoulSensei
Xing Tian
3,867
214
0
977
10,525
11,174
0
2,271
8,254
17,208
0
L
Izanami
Yo Brandingo
Izanami
12,964
8,688
0
1,169
20,776
8,159
0
2,991
17,785
0
23,621
L
Anubis
zeldrix92
Anubis
7,369
79
0
776
11,709
6,125
0
2,476
9,233
24,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,360
Gold Earned
54,589
163
Minions Killed
179
10
Camps Cleared
7
1,017,557
Distance Traveled
917,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,277
1,207
11
1
2
238,185
0
L
Ravana
10,772
979
43
4
1
208,881
0
W
Thanatos
12,332
1,121
15
1
1
218,048
0
L
Poseidon
11,068
1,006
50
5
1
154,330
0
L
Hun Batz
10,167
924
27
2
2
185,319
0
W
Scylla
11,153
1,014
74
7
0
216,009
0
W
Cernunnos
12,461
1,133
46
4
7
161,022
0
W
Xing Tian
11,137
1,012
17
2
0
184,293
0
L
Izanami
11,969
1,088
26
2
2
202,801
1
L
Anubis
10,613
965
33
3
1
166,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role