Player Matchup

Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DFS-_-SoTiMaN_HD
Cabrakan
Level 156
God Stats
2W - 1L
1,809 SR
Queue Stats
63W - 65L
1,467 Elo+
Party 1
Chaac
Chaac
Jolden_mp
Chaac
Level 53
God Stats
4W - 0L
1,690 SR
Queue Stats
50W - 62L
1,429 Elo+
Party 1
Team Averages
Level 103
1,666 SR
1,465 Elo+

VS

Team Averages
Level 69
1,351 SR
1,258 Elo+
Achilles
Achilles
Banette9
Achilles
Level 79
God Stats
3W - 11L
1,251 SR
Queue Stats
45W - 69L
1,340 Elo+
Party 2
Izanami
Izanami
DualShock_Fury
Izanami
Level 58
God Stats
0W - 5L
1,303 SR
Queue Stats
19W - 46L
1,263 Elo+
Party 2
Ra
Ra
FranCoD84
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 2 / 5
9,768
751
10,458
6,399
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 0 / 8
9,635
741
14,530
14,631
19,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Jolden_mp
Chaac
14
2 / 1 / 10
8,866
682
8,227
9,917
10,569
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Banette9
Achilles
11
3 / 3 / 0
8,135
626
13,654
15,790
13,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 3
7,689
591
5,188
10,520
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 3
7,780
598
5,854
11,322
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
5
4.75
L
Achilles
Banette9
Achilles
3
3
0
1
W
3
0
8
7
L
0
3
3
0.5
L
0
6
3
0.25
W
Chaac
Jolden_mp
Chaac
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
24,696
30,947
Taken
37,632
32,332
Mitigated
22,188
12,043
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,458
923
803
1,156
6,399
2,514
640
1,592
4,807
40,474
0
L
Achilles
Banette9
Achilles
13,654
4,279
0
757
15,790
13,595
0
10,692
5,098
0
24,296
W
14,530
2,389
0
6,415
14,631
19,249
136
3,638
10,993
32,095
0
L
5,188
2,968
0
457
10,520
3,983
0
7,696
2,824
0
24,795
L
5,854
128
2,114
2,266
11,322
4,610
0
7,156
4,166
32,045
0
W
Chaac
Jolden_mp
Chaac
8,227
615
260
3,409
9,917
10,569
543
1,182
8,735
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
23,604
138
Minions Killed
126
6
Camps Cleared
6
713,593
Distance Traveled
635,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,768
751
67
5
2
234,618
0
L
Achilles
8,135
626
27
2
1
223,963
2
W
Cabrakan
9,635
741
35
3
4
225,932
3
L
Izanami
7,689
591
57
4
2
224,100
1
L
Ra
7,780
598
42
3
3
187,929
0
W
Chaac
8,866
682
36
3
0
253,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role