Player Matchup

Artio
Artio
ApplePanda01
Artio
Level 145
God Stats
2W - 0L
1,522 SR
Queue Stats
60W - 67L
1,495 Elo+
Solo
Thoth
Thoth
JAKETHEGREATONE
Thoth
Level 27
God Stats
6W - 4L
1,485 SR
Queue Stats
35W - 32L
1,491 Elo+
Party 1
Bakasura
Bakasura
P4niK
Bakasura
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 176L
1,531 Elo+
Solo
Hachiman
Hachiman
STiGMAII
Hachiman
Level 29
God Stats
10W - 5L
1,490 SR
Queue Stats
61W - 62L
1,445 Elo+
Party 1
Chaac
Chaac
Senielimar
Chaac
Level 22
God Stats
2W - 2L
1,416 SR
Queue Stats
73W - 113L
1,342 Elo+
Solo
Team Averages
Level 58
1,482 SR
1,461 Elo+

VS

Team Averages
Level 32
1,524 SR
1,489 Elo+
Thor
Thor
Mank1985
Thor
Level 29
God Stats
2W - 3L
1,591 SR
Queue Stats
138W - 177L
1,447 Elo+
Solo
Chaac
Chaac
Shteve12
Chaac
Level 49
God Stats
5W - 6L
1,503 SR
Queue Stats
112W - 127L
1,482 Elo+
Solo
Medusa
Medusa
XXPonce04XX
Medusa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Bacchus
Bacchus
awilixfeet
Bacchus
Level 28
God Stats
0W - 1L
1,387 SR
Queue Stats
4W - 4L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
readybarley3
Zhong Kui
Level 27
God Stats
10W - 10L
1,638 SR
Queue Stats
76W - 94L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,553
704
10,095
20,837
25,821
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 1 / 5
12,174
812
17,079
9,611
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
P4niK
Bakasura
20
11 / 5 / 7
12,878
859
19,114
16,519
10,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
STiGMAII
Hachiman
18
3 / 3 / 9
10,770
718
13,083
14,911
6,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
18
2 / 2 / 15
10,794
720
10,308
12,804
10,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 10 / 2
9,623
642
4,930
18,857
7,804
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Shteve12
Chaac
17
1 / 2 / 11
10,157
677
12,805
20,175
20,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
16
0 / 5 / 6
9,778
652
7,567
14,930
5,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
awilixfeet
Bacchus
18
4 / 4 / 7
10,903
727
15,154
14,481
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
readybarley3
Zhong Kui
18
6 / 4 / 5
11,150
743
14,547
17,825
12,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
25
Kills
13
14
Deaths
25
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
8
1
5
10.5
L
Thor
2
10
2
0.3
W
Bakasura
P4niK
Bakasura
11
5
7
2.9
W
Hachiman
STiGMAII
Hachiman
3
3
9
2.5
W
Chaac
2
2
15
4.75
L
Chaac
Shteve12
Chaac
1
2
11
3.25
L
Medusa
0
5
6
0.6
L
Bacchus
awilixfeet
Bacchus
4
4
7
1.88
L
Zhong Kui
readybarley3
Zhong Kui
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,679
Damage
55,003
74,682
Taken
86,268
57,920
Mitigated
55,055
18,685
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,095
1,144
1,117
4,573
20,837
25,821
487
7,179
13,258
32,331
0
W
17,079
464
114
1,398
9,611
4,598
1,943
4,520
4,959
61,039
0
L
Thor
4,930
657
0
0
18,857
7,804
0
5,077
13,083
0
18,236
W
Bakasura
P4niK
Bakasura
19,114
11,198
0
3,413
16,519
10,895
1,224
6,879
9,322
0
45,311
W
Hachiman
STiGMAII
Hachiman
13,083
8,858
0
4,282
14,911
6,315
829
5,369
9,318
0
40,871
W
Chaac
10,308
2,041
0
3,788
12,804
10,291
351
4,624
8,124
0
29,127
L
Chaac
Shteve12
Chaac
12,805
3,254
0
4,838
20,175
20,246
0
4,734
14,012
0
36,375
L
Medusa
7,567
3,774
0
2,372
14,930
5,835
950
6,230
8,280
0
43,634
L
Bacchus
awilixfeet
Bacchus
15,154
1,121
0
1,375
14,481
8,908
0
5,983
8,101
44,702
0
L
Zhong Kui
readybarley3
Zhong Kui
14,547
547
252
3,212
17,825
12,262
0
5,150
12,038
41,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
51,611
332
Minions Killed
269
0
Camps Cleared
0
1,561,659
Distance Traveled
1,454,972
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,553
704
51
3
0
312,864
0
W
Thoth
12,174
812
107
7
0
320,621
2
L
Thor
9,623
642
23
2
0
265,010
5
W
Bakasura
12,878
859
94
6
0
319,741
0
W
Hachiman
10,770
718
47
3
0
273,010
1
W
Chaac
10,794
720
33
2
0
335,423
2
L
Chaac
10,157
677
54
4
0
316,027
0
L
Medusa
9,778
652
67
4
0
287,572
1
L
Bacchus
10,903
727
67
4
0
312,873
0
L
Zhong Kui
11,150
743
58
4
0
273,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role