Player Matchup

Bellona
Bellona
HottyToddy
Bellona
Level 160
God Stats
12W - 17L
1,402 SR
Queue Stats
407W - 477L
1,410 Elo+
Solo
Skadi
Skadi
Lek Doido
Skadi
Level 155
God Stats
241W - 210L
1,545 SR
Queue Stats
565W - 592L
1,523 Elo+
Solo
Agni
Agni
thomasqr45
Agni
Level 117
God Stats
25W - 12L
1,760 SR
Queue Stats
461W - 472L
1,482 Elo+
Solo
Thor
Thor
xThePlayerd
Thor
Level 103
God Stats
0W - 1L
1,336 SR
Queue Stats
164W - 153L
1,426 Elo+
Solo
Sobek
Sobek
yuzuruya
Sobek
Level 103
God Stats
1W - 3L
1,440 SR
Queue Stats
90W - 85L
1,552 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,479 Elo+

VS

Team Averages
Level 132
1,637 SR
1,612 Elo+
Ymir
Ymir
Black_Wixiin
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,396 Elo+
Solo
Poseidon
Poseidon
ChristinaLoveQuQ
Poseidon
Level 37
God Stats
27W - 1L
2,026 SR
Queue Stats
147W - 23L
1,912 Elo+
Party 1
Ra
Ra
Luwes1087
Ra
Level 158
God Stats
10W - 13L
1,442 SR
Queue Stats
296W - 241L
1,609 Elo+
Party 1
Izanami
Izanami
MemoryStays
Izanami
Level 160
God Stats
21W - 8L
1,718 SR
Queue Stats
547W - 429L
1,688 Elo+
Party 1
Horus
Horus
Warshak
Horus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 280L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HottyToddy
Bellona
11
0 / 3 / 0
7,026
413
6,848
16,217
15,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Lek Doido
Skadi
13
1 / 5 / 0
7,653
450
4,306
13,016
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 3
7,780
458
8,855
6,291
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 0
8,287
487
10,897
14,496
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
yuzuruya
Sobek
10
0 / 3 / 1
6,660
392
2,444
16,121
12,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,944
467
3,529
9,994
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 1
10,339
608
15,743
12,269
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 4
8,230
484
5,599
6,660
2,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
MemoryStays
Izanami
17
3 / 0 / 3
9,907
583
14,939
11,197
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
Warshak
Horus
13
4 / 3 / 3
8,317
489
3,913
11,699
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
5
0
1
5.5
L
Bellona
HottyToddy
Bellona
0
3
0
0
L
Skadi
Lek Doido
Skadi
1
5
0
0.2
W
1
1
4
3
W
Izanami
MemoryStays
Izanami
3
0
3
4.5
W
Horus
Warshak
Horus
4
3
3
1.83
L
0
1
3
1.5
L
4
2
0
2
L
Sobek
yuzuruya
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
43,723
66,141
Taken
51,819
41,624
Mitigated
27,605
18,405
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,529
826
0
2,140
9,994
9,029
0
3,698
6,008
15,437
0
W
15,743
2,904
0
6,262
12,269
5,207
668
410
11,837
96,236
0
L
Bellona
HottyToddy
Bellona
6,848
1,981
0
5,676
16,217
15,232
229
6,930
9,287
0
49,323
L
Skadi
Lek Doido
Skadi
4,306
1,549
0
770
13,016
5,140
0
5,077
7,939
0
69,636
W
5,599
214
1,730
2,460
6,660
2,891
298
2,788
3,607
71,233
0
W
Izanami
MemoryStays
Izanami
14,939
11,515
0
5,136
11,197
4,738
632
788
10,365
0
119,895
W
Horus
Warshak
Horus
3,913
1,880
889
2,332
11,699
5,740
154
2,672
8,703
0
44,261
L
8,855
400
0
1,264
6,291
2,790
0
2,141
4,150
66,220
0
L
10,897
3,448
0
4,490
14,496
6,044
0
5,160
9,336
0
60,054
L
Sobek
yuzuruya
Sobek
2,444
162
1,914
4,291
16,121
12,418
0
5,563
10,558
16,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
44,737
442
Minions Killed
596
0
Camps Cleared
0
1,620,520
Distance Traveled
1,631,739
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,944
467
24
1
0
314,573
0
W
Poseidon
10,339
608
174
10
0
359,485
7
L
Bellona
7,026
413
79
5
0
328,273
1
L
Skadi
7,653
450
123
7
0
297,063
2
W
Ra
8,230
484
120
7
0
333,852
5
W
Izanami
9,907
583
199
12
0
285,975
2
W
Horus
8,317
489
79
5
0
337,854
0
L
Agni
7,780
458
121
7
0
301,638
4
L
Thor
8,287
487
92
5
0
358,312
4
L
Sobek
6,660
392
27
2
0
335,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role