Player Matchup

Lancelot
Lancelot
CEMA21
Lancelot
Level 128
God Stats
5W - 1L
1,921 SR
Queue Stats
119W - 79L
1,629 Elo+
Party 2
Chronos
Chronos
Ezequiel24123z
Chronos
Level 129
God Stats
2W - 1L
1,551 SR
Queue Stats
76W - 43L
1,676 Elo+
Party 2
Chaac
Chaac
Red_Lazer33
Chaac
Level 145
God Stats
8W - 1L
1,465 SR
Queue Stats
26W - 24L
1,460 Elo+
Party 3
Discordia
Discordia
diablillo15101
Discordia
Level 29
God Stats
5W - 1L
1,711 SR
Queue Stats
134W - 103L
1,600 Elo+
Party 2
Mulan
Mulan
oliversimpson
Mulan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,613 Elo+
Party 3
Team Averages
Level 96
1,630 SR
1,595 Elo+

VS

Team Averages
Level 96
1,680 SR
1,657 Elo+
Ganesha
Ganesha
ByFeTo
Ganesha
Level 116
God Stats
2W - 1L
1,721 SR
Queue Stats
50W - 22L
1,783 Elo+
Party 1
Bellona
Bellona
IHaveYouMuted_-
Bellona
Level 158
God Stats
1W - 1L
1,668 SR
Queue Stats
285W - 188L
1,662 Elo+
Party 1
Tiamat
Tiamat
INmai-_-
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
MakimaWoofWoof
Jing Wei
Level 29
God Stats
6W - 1L
2,010 SR
Queue Stats
43W - 12L
1,884 Elo+
Party 1
Hades
Hades
McDonall
Hades
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CEMA21
Lancelot
15
4 / 1 / 8
9,165
573
13,034
11,705
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
8,834
552
5,316
6,980
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 1
9,870
617
14,600
13,064
10,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
diablillo15101
Discordia
14
1 / 2 / 5
8,561
535
7,963
7,628
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
5 / 2 / 4
8,687
543
9,170
14,625
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ByFeTo
Ganesha
12
0 / 2 / 5
7,798
487
4,671
17,542
17,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 3
7,735
483
10,509
19,132
13,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
INmai-_-
Tiamat
12
1 / 5 / 3
7,192
450
5,068
13,249
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
14
2 / 2 / 1
8,648
541
5,933
8,563
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
McDonall
Hades
15
4 / 2 / 0
8,713
545
5,580
14,436
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
9
9
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ByFeTo
Ganesha
0
2
5
1.25
W
Lancelot
CEMA21
Lancelot
4
1
8
8
W
0
1
4
2
L
2
4
3
0.88
L
Tiamat
INmai-_-
Tiamat
1
5
3
0.5
L
Jing Wei
2
2
1
1.25
L
Hades
McDonall
Hades
4
2
0
2
W
5
3
1
1.83
W
Discordia
diablillo15101
Discordia
1
2
5
1.75
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
31,761
54,002
Taken
72,922
34,414
Mitigated
50,922
11,346
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ByFeTo
Ganesha
4,671
597
3,245
3,420
17,542
17,813
0
4,655
12,683
25,355
0
W
Lancelot
CEMA21
Lancelot
13,034
4,712
0
4,124
11,705
5,697
0
2,829
8,876
0
72,546
W
5,316
1,896
0
1,874
6,980
2,982
1,854
279
6,701
73,876
0
L
10,509
5,574
0
3,174
19,132
13,621
0
2,481
16,645
0
71,654
L
Tiamat
INmai-_-
Tiamat
5,068
753
68
2,595
13,249
7,323
3
3,584
9,665
47,063
0
L
Jing Wei
5,933
4,414
0
2,809
8,563
3,051
0
2,779
5,590
0
65,106
L
Hades
McDonall
Hades
5,580
861
76
6,670
14,436
9,114
0
0
14,436
56,781
0
W
14,600
2,416
0
2,638
13,064
10,662
359
4,817
8,247
0
73,580
W
Discordia
diablillo15101
Discordia
7,963
587
0
280
7,628
3,230
954
3,426
4,202
70,458
0
W
9,170
2,112
0
2,430
14,625
11,843
173
3,968
10,657
0
35,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
40,086
548
Minions Killed
428
0
Camps Cleared
0
1,624,548
Distance Traveled
1,534,580
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,798
487
5
0
0
323,417
1
W
Lancelot
9,165
573
108
7
0
393,306
2
W
Chronos
8,834
552
147
9
0
289,520
5
L
Bellona
7,735
483
100
6
0
328,749
4
L
Tiamat
7,192
450
75
5
0
293,824
2
L
Jing Wei
8,648
541
156
10
0
301,792
4
L
Hades
8,713
545
92
6
0
286,798
2
W
Chaac
9,870
617
127
8
0
300,527
2
W
Discordia
8,561
535
115
7
0
305,842
0
W
Mulan
8,687
543
51
3
0
335,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role