Player Matchup

Ra
Ra
GeTsWiFty420379
Ra
Level 69
God Stats
0W - 1L
1,611 SR
Queue Stats
157W - 211L
1,380 Elo+
Solo
Hercules
Hercules
Psion Feenyx
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 147L
1,446 Elo+
Solo
Ah Puch
Ah Puch
Ripley_Rippet
Ah Puch
Level 102
God Stats
2W - 2L
1,495 SR
Queue Stats
34W - 32L
1,394 Elo+
Solo
Anhur
Anhur
SinForTheWin736
Anhur
Level 104
God Stats
11W - 13L
1,434 SR
Queue Stats
397W - 431L
1,371 Elo+
Solo
Xing Tian
Xing Tian
supertor5555
Xing Tian
Level 108
God Stats
1W - 3L
1,540 SR
Queue Stats
71W - 86L
1,361 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,390 Elo+

VS

Team Averages
Level 96
1,391 SR
1,384 Elo+
Ares
Ares
Dcam81
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,378 Elo+
Solo
Odin
Odin
DivineMurder1017
Odin
Level 139
God Stats
1W - 1L
1,428 SR
Queue Stats
115W - 86L
1,423 Elo+
Solo
Khepri
Khepri
OmicronWins
Khepri
Level 82
God Stats
14W - 11L
1,481 SR
Queue Stats
714W - 814L
1,402 Elo+
Solo
Hachiman
Hachiman
Superman014
Hachiman
Level 127
God Stats
4W - 2L
1,365 SR
Queue Stats
88W - 82L
1,365 Elo+
Solo
Ra
Ra
xTripCordx
Ra
Level 84
God Stats
2W - 3L
1,179 SR
Queue Stats
399W - 440L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,238
543
10,355
18,166
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Psion Feenyx
Hercules
14
0 / 8 / 6
9,612
565
8,835
35,401
46,268
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
20
4 / 3 / 4
11,219
660
26,165
20,591
12,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 7
9,892
582
14,487
25,294
14,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
supertor5555
Xing Tian
20
5 / 2 / 5
11,145
656
14,193
27,523
27,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dcam81
Ares
18
2 / 3 / 21
12,074
710
18,311
24,599
33,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 3 / 16
12,467
733
27,458
20,112
21,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
19
3 / 1 / 17
12,466
733
9,055
22,748
31,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Superman014
Hachiman
20
8 / 1 / 16
12,190
717
33,888
15,409
11,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 20
12,690
746
28,749
24,940
21,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
119
11
Kills
29
29
Deaths
11
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ares
Dcam81
Ares
2
3
21
4.17
W
10
3
16
6
L
1
9
4
0.33
W
Khepri
3
1
17
11.5
L
Hercules
Psion Feenyx
Hercules
0
8
6
0.38
L
Ah Puch
4
3
4
2
L
1
7
7
0.64
W
Hachiman
Superman014
Hachiman
8
1
16
16
L
Xing Tian
supertor5555
Xing Tian
5
2
5
3.75
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,035
Damage
117,461
126,975
Taken
107,808
109,088
Mitigated
119,216
54,328
Healing
52,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dcam81
Ares
18,311
624
4,076
4,525
24,599
33,254
147
10,645
13,954
22,282
0
W
27,458
4,179
0
1,979
20,112
21,442
806
10,646
9,466
3,158
31,769
L
10,355
623
8,642
3,721
18,166
9,206
0
8,629
9,435
22,300
0
W
Khepri
9,055
859
5,637
5,497
22,748
31,612
254
7,711
15,037
24,444
0
L
Hercules
Psion Feenyx
Hercules
8,835
1,505
3,319
11,787
35,401
46,268
30
15,552
19,246
0
16,098
L
Ah Puch
26,165
1,004
1,333
7,210
20,591
12,026
0
7,853
12,609
49,805
0
L
14,487
7,190
2,255
6,909
25,294
14,008
0
11,561
13,401
0
33,379
W
Hachiman
Superman014
Hachiman
33,888
14,057
1,276
3,528
15,409
11,718
1,706
7,935
7,474
0
57,398
L
Xing Tian
supertor5555
Xing Tian
14,193
202
871
8,281
27,523
27,580
0
14,647
12,425
27,750
0
W
28,749
2,411
13,099
13,189
24,940
21,190
493
13,776
11,164
61,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
61,887
161
Minions Killed
239
0
Camps Cleared
0
1,416,423
Distance Traveled
1,548,934
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,074
710
11
1
0
348,104
0
W
Odin
12,467
733
31
2
0
308,758
3
L
Ra
9,238
543
29
2
0
265,131
0
W
Khepri
12,466
733
51
3
0
284,086
3
L
Hercules
9,612
565
12
1
0
258,854
0
L
Ah Puch
11,219
660
55
3
0
295,277
0
L
Anhur
9,892
582
45
3
0
250,916
0
W
Hachiman
12,190
717
71
4
0
288,521
0
L
Xing Tian
11,145
656
20
1
0
346,245
0
W
Ra
12,690
746
75
4
0
319,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role