Player Matchup

Atlas
Atlas
ACE-3gn4r0
Atlas
Level 67
God Stats
5W - 6L
1,480 SR
Queue Stats
88W - 94L
1,393 Elo+
Party 3
King Arthur
King Arthur
DoD_Gladiator
King Arthur
Level 60
God Stats
18W - 20L
1,349 SR
Queue Stats
466W - 486L
1,347 Elo+
Solo
Hachiman
Hachiman
Mr_Fangtastic06
Hachiman
Level 60
God Stats
2W - 0L
1,704 SR
Queue Stats
288W - 284L
1,344 Elo+
Party 2
Lancelot
Lancelot
OnlyTrueSlayer
Lancelot
Level 121
God Stats
9W - 5L
1,636 SR
Queue Stats
191W - 223L
1,344 Elo+
Party 3
The Morrigan
The Morrigan
terragod48
The Morrigan
Level 69
God Stats
26W - 40L
1,396 SR
Queue Stats
237W - 243L
1,390 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,363 Elo+

VS

Team Averages
Level 43
1,413 SR
1,272 Elo+
King Arthur
King Arthur
CUTY_005
King Arthur
Level 77
God Stats
25W - 42L
1,353 SR
Queue Stats
165W - 225L
1,287 Elo+
Party 4
Chaac
Chaac
NACHOYT__07XD
Chaac
Level 13
God Stats
4W - 10L
1,157 SR
Queue Stats
11W - 22L
1,203 Elo+
Party 1
Zhong Kui
Zhong Kui
TurboMaceta
Zhong Kui
Level 29
God Stats
21W - 31L
1,352 SR
Queue Stats
144W - 205L
1,280 Elo+
Party 4
Merlin
Merlin
ViniciusJr_06
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,289 Elo+
Party 1
Awilix
Awilix
sosio_OTAKU
Awilix
Level 6
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 20L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 0 / 15
10,686
509
11,279
24,979
25,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
DoD_Gladiator
King Arthur
19
7 / 0 / 3
11,546
550
19,851
21,578
22,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
14
3 / 9 / 5
8,856
422
8,612
17,614
7,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
20
4 / 1 / 6
12,606
600
8,621
19,180
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
terragod48
The Morrigan
19
11 / 1 / 7
12,100
576
15,830
11,090
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUTY_005
King Arthur
13
1 / 6 / 7
8,446
402
8,487
16,302
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 0
8,472
403
8,511
17,474
11,816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TurboMaceta
Zhong Kui
13
7 / 6 / 0
8,890
423
22,214
17,785
12,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 1
9,484
452
15,521
13,198
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
12
1 / 9 / 0
7,942
378
4,359
18,821
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
11
11
Deaths
29
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
0
15
11.5
L
King Arthur
CUTY_005
King Arthur
1
6
7
0.75
W
King Arthur
DoD_Gladiator
King Arthur
7
0
3
8.5
W
Hachiman
3
9
5
0.61
L
0
3
0
0
W
Lancelot
4
1
6
7
L
Zhong Kui
TurboMaceta
Zhong Kui
7
6
0
1.17
L
2
5
1
0.5
L
Awilix
1
9
0
0.11
W
The Morrigan
terragod48
The Morrigan
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,193
Damage
59,092
94,441
Taken
83,580
73,057
Mitigated
55,582
29,213
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
11,279
4,253
0
5,453
24,979
25,397
0
14,342
10,276
47,649
0
L
King Arthur
CUTY_005
King Arthur
8,487
729
500
2,231
16,302
18,054
451
6,506
9,796
0
39,500
W
King Arthur
DoD_Gladiator
King Arthur
19,851
4,006
0
6,852
21,578
22,057
331
3,885
17,693
0
91,309
W
Hachiman
8,612
6,398
0
3,604
17,614
7,780
592
9,448
7,797
0
47,475
L
8,511
2,163
0
4,702
17,474
11,816
0
829
16,645
0
56,579
W
Lancelot
8,621
1,365
0
11,296
19,180
11,633
0
4,895
14,190
0
163,615
L
Zhong Kui
TurboMaceta
Zhong Kui
22,214
2,932
844
5,395
17,785
12,130
1,062
5,875
11,910
68,236
0
L
15,521
297
0
1,472
13,198
5,895
0
6,016
7,182
75,966
0
L
Awilix
4,359
2,388
0
724
18,821
7,687
62
4,226
14,595
0
27,105
W
The Morrigan
terragod48
The Morrigan
15,830
3,675
0
2,008
11,090
6,190
0
6,355
4,735
113,138
6,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,794
Gold Earned
43,234
644
Minions Killed
399
0
Camps Cleared
0
2,125,599
Distance Traveled
1,957,125
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,686
509
55
3
0
440,389
7
L
King Arthur
8,446
402
49
2
0
412,425
1
W
King Arthur
11,546
550
120
6
0
377,091
3
W
Hachiman
8,856
422
83
4
0
351,148
0
L
Chaac
8,472
403
90
4
0
386,616
1
W
Lancelot
12,606
600
211
10
0
547,911
0
L
Zhong Kui
8,890
423
78
4
0
383,300
1
L
Merlin
9,484
452
121
6
0
375,582
2
L
Awilix
7,942
378
61
3
0
399,202
0
W
The Morrigan
12,100
576
175
8
0
409,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role