Player Matchup

Pele
Pele
MajorPandabear
Pele
Level 126
God Stats
9W - 6L
1,663 SR
Queue Stats
360W - 209L
1,624 Elo+
Party 2
Discordia
Discordia
MajorPony
Discordia
Level 107
God Stats
23W - 11L
1,639 SR
Queue Stats
345W - 219L
1,617 Elo+
Party 2
Horus
Horus
Ormendaaahl
Horus
Level 62
God Stats
53W - 20L
1,669 SR
Queue Stats
197W - 105L
1,620 Elo+
Party 2
Team Averages
Level 98
1,657 SR
1,621 Elo+

VS

Team Averages
Level 77
1,414 SR
1,333 Elo+
Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
JaySaysNo24
Merlin
Level 98
God Stats
0W - 1L
1,243 SR
Queue Stats
10W - 17L
999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 7
9,506
864
13,963
10,639
4,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
MajorPony
Discordia
15
7 / 0 / 8
9,211
837
16,947
7,294
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 14
8,623
784
5,019
12,905
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 5 / 0
7,199
654
6,255
18,662
16,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
 
Rama
10
0 / 6 / 1
6,464
588
5,813
12,280
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
0 / 7 / 2
6,546
595
4,084
9,320
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
5
0
0.4
L
Rama
 
Rama
0
6
1
0.08
L
Merlin
0
7
2
0.14
W
11
2
7
7.25
W
Discordia
MajorPony
Discordia
7
0
8
11
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,929
Damage
16,152
30,838
Taken
40,262
23,134
Mitigated
24,087
15,121
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,255
744
498
3,793
18,662
16,488
0
9,711
8,951
9,008
0
L
Rama
 
Rama
5,813
4,190
0
1,012
12,280
4,251
0
4,675
7,605
0
23,998
L
Merlin
4,084
213
0
0
9,320
3,348
0
2,561
6,759
18,065
0
W
13,963
4,287
0
3,139
10,639
4,547
1,721
2,607
7,794
0
47,249
W
Discordia
MajorPony
Discordia
16,947
2,155
0
1,802
7,294
3,773
687
3,012
3,944
50,721
0
W
5,019
2,868
2,916
7,264
12,905
14,814
323
4,109
8,378
0
9,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
20,209
139
Minions Killed
91
10
Camps Cleared
0
656,939
Distance Traveled
536,221
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,199
654
5
0
0
188,210
3
L
Rama
6,464
588
64
6
0
172,683
3
L
Merlin
6,546
595
22
2
0
175,328
0
W
Pele
9,506
864
55
5
6
216,046
3
W
Discordia
9,211
837
81
7
4
211,832
4
W
Horus
8,623
784
3
0
0
229,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role