Player Matchup

Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Demon_Dave_88
Kuzenbo
Level 66
God Stats
5W - 2L
1,574 SR
Queue Stats
237W - 236L
1,416 Elo+
Party 2
Agni
Agni
FlashOnPoint
Agni
Level 147
God Stats
10W - 4L
1,658 SR
Queue Stats
320W - 311L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Matt_Hero_Shido
Danzaburou
Level 82
God Stats
2W - 1L
1,735 SR
Queue Stats
386W - 398L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
TheGoD_of_W4R_05
Ao Kuang
Level 156
God Stats
26W - 16L
1,556 SR
Queue Stats
263W - 260L
1,491 Elo+
Party 3
Team Averages
Level 111
1,604 SR
1,464 Elo+

VS

Team Averages
Level 106
1,490 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AsianRiceK1ng
Nemesis
Level 86
God Stats
2W - 1L
1,796 SR
Queue Stats
69W - 68L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
ProZocker090
Kuzenbo
Level 125
God Stats
16W - 26L
1,339 SR
Queue Stats
102W - 121L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QuatrXcube
Morgan Le Fay
Level 54
God Stats
3W - 10L
1,314 SR
Queue Stats
92W - 118L
1,362 Elo+
Solo
Chang'e
Chang'e
TORRES_du68
Chang'e
Level 149
God Stats
243W - 233L
1,500 SR
Queue Stats
492W - 512L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 0 / 1
10,285
605
9,523
9,474
4,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
13
0 / 0 / 4
7,179
422
2,063
9,470
12,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 6
9,849
579
19,816
10,958
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Matt_Hero_Shido
Danzaburou
13
0 / 0 / 3
7,672
451
4,141
6,723
2,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 4 / 5
9,700
571
10,093
15,910
6,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 1
7,434
437
7,319
9,698
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Nemesis
13
1 / 5 / 2
7,796
459
3,759
13,672
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ProZocker090
Kuzenbo
13
1 / 2 / 2
8,544
503
5,815
12,007
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
QuatrXcube
Morgan Le Fay
13
1 / 5 / 2
7,710
454
6,214
15,789
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
TORRES_du68
Chang'e
15
2 / 3 / 0
9,125
537
6,316
12,799
6,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
1
4.5
L
Neith
 
Neith
0
2
1
0.25
L
Nemesis
1
5
2
0.4
W
Kuzenbo
0
0
4
2
W
6
1
6
9
W
Danzaburou
Matt_Hero_Shido
Danzaburou
0
0
3
1.5
L
Kuzenbo
ProZocker090
Kuzenbo
1
2
2
1
L
Morgan Le Fay
QuatrXcube
Morgan Le Fay
1
5
2
0.4
L
Chang'e
TORRES_du68
Chang'e
2
3
0
0.67
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
29,423
52,535
Taken
63,965
31,261
Mitigated
39,153
14,562
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,523
4,612
0
941
9,474
4,389
792
3,642
5,832
0
94,656
L
Neith
 
Neith
7,319
2,657
0
4,837
9,698
4,518
0
3,533
6,165
0
65,184
L
Nemesis
3,759
1,547
0
1,473
13,672
6,043
0
7,487
6,185
0
58,386
W
Kuzenbo
2,063
971
277
2,147
9,470
12,523
0
2,694
6,776
30,930
0
W
19,816
1,281
0
2,474
10,958
4,566
0
4,317
6,641
87,214
0
W
Danzaburou
Matt_Hero_Shido
Danzaburou
4,141
1,579
221
4,211
6,723
2,804
485
1,686
5,037
0
60,379
L
Kuzenbo
ProZocker090
Kuzenbo
5,815
1,962
337
3,345
12,007
14,883
0
6,091
5,916
36,454
0
L
Morgan Le Fay
QuatrXcube
Morgan Le Fay
6,214
796
51
3,309
15,789
7,683
301
12,561
3,228
55,956
0
L
Chang'e
TORRES_du68
Chang'e
6,316
119
390
5,432
12,799
6,026
0
2,300
10,499
64,392
0
W
10,093
2,547
0
4,291
15,910
6,979
385
6,006
9,904
69,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
40,609
538
Minions Killed
475
0
Camps Cleared
0
1,664,159
Distance Traveled
1,622,566
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,285
605
164
10
0
330,171
6
L
Neith
7,434
437
112
7
0
266,865
6
L
Nemesis
7,796
459
97
6
0
379,577
3
W
Kuzenbo
7,179
422
35
2
0
324,521
7
W
Agni
9,849
579
121
7
0
347,726
6
W
Danzaburou
7,672
451
96
6
0
349,092
5
L
Kuzenbo
8,544
503
59
3
0
334,107
1
L
Morgan Le Fay
7,710
454
80
5
0
302,033
0
L
Chang'e
9,125
537
127
7
0
339,984
4
W
Ao Kuang
9,700
571
122
7
0
312,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role