Player Matchup

Awilix
Awilix
 
Awilix
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Amilcar1722
Jing Wei
Level 128
God Stats
0W - 1L
1,793 SR
Queue Stats
34W - 45L
1,546 Elo+
Solo
Ra
Ra
Hazard32
Ra
Level 149
God Stats
39W - 40L
1,592 SR
Queue Stats
1,261W - 1,366L
1,526 Elo+
Party 1
Horus
Horus
LRheem
Horus
Level 111
God Stats
2W - 3L
1,391 SR
Queue Stats
63W - 49L
1,509 Elo+
Solo
Cerberus
Cerberus
Only1DragonRage
Cerberus
Level 148
God Stats
8W - 14L
1,469 SR
Queue Stats
1,010W - 1,100L
1,526 Elo+
Party 1
Team Averages
Level 130
1,549 SR
1,521 Elo+

VS

Team Averages
Level 134
1,560 SR
1,510 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Killøck
Baron Samedi
Level 158
God Stats
29W - 42L
1,381 SR
Queue Stats
360W - 385L
1,434 Elo+
Solo
Ne Zha
Ne Zha
MyNameIsSAMET
Ne Zha
Level 160
God Stats
10W - 8L
1,677 SR
Queue Stats
132W - 120L
1,603 Elo+
Party 2
Hades
Hades
风至ºº
Hades
Level 157
God Stats
7W - 4L
1,742 SR
Queue Stats
274W - 271L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 2 / 3
6,689
478
4,803
12,639
5,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Amilcar1722
Jing Wei
11
1 / 3 / 0
6,428
459
5,492
13,098
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 0
7,397
528
3,875
7,017
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LRheem
Horus
10
0 / 4 / 1
6,277
448
4,654
13,621
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
11
2 / 2 / 2
6,677
477
3,950
10,545
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 3
8,340
596
9,050
8,640
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
12
1 / 0 / 4
7,063
505
6,124
6,633
1,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Killøck
Baron Samedi
11
0 / 4 / 8
7,264
519
4,878
11,619
12,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 2
8,503
607
8,369
8,977
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
13
3 / 0 / 6
8,061
576
8,225
6,119
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
3
0.75
W
Jormungandr
 
Jormungandr
2
2
3
1.75
W
Rama
 
Rama
1
0
4
3
L
Jing Wei
Amilcar1722
Jing Wei
1
3
0
0.33
L
2
2
0
1
W
Baron Samedi
Killøck
Baron Samedi
0
4
8
1
L
Horus
LRheem
Horus
0
4
1
0.13
W
7
1
2
8
L
Cerberus
2
2
2
1.5
W
Hades
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
36,646
56,920
Taken
41,988
30,306
Mitigated
25,821
22,463
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,803
1,715
0
4,614
12,639
5,120
0
3,530
9,109
0
50,398
W
Jormungandr
 
Jormungandr
9,050
2,519
0
250
8,640
4,809
978
2,381
6,259
66,143
0
W
Rama
 
Rama
6,124
5,427
0
4,242
6,633
1,848
800
351
6,282
0
43,001
L
Jing Wei
Amilcar1722
Jing Wei
5,492
3,519
0
5,872
13,098
4,477
183
4,141
8,957
0
61,546
L
3,875
251
1,232
2,334
7,017
3,222
0
3,366
3,651
64,655
0
W
Baron Samedi
Killøck
Baron Samedi
4,878
236
651
3,732
11,619
12,212
216
1,992
9,627
23,833
0
L
Horus
LRheem
Horus
4,654
1,930
902
4,126
13,621
10,929
95
5,351
8,270
0
16,603
W
8,369
2,146
0
3,508
8,977
3,614
814
1,543
7,434
0
54,798
L
Cerberus
3,950
369
0
3,383
10,545
6,558
0
5,765
4,780
36,778
0
W
Hades
8,225
477
1,375
4,357
6,119
3,338
984
1,558
4,561
60,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
39,231
407
Minions Killed
426
0
Camps Cleared
0
1,348,217
Distance Traveled
1,320,029
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,689
478
101
7
0
329,180
3
W
Jormungandr
8,340
596
110
8
0
261,110
3
W
Rama
7,063
505
74
5
0
239,050
4
L
Jing Wei
6,428
459
102
7
0
246,619
2
L
Ra
7,397
528
118
8
0
265,698
4
W
Baron Samedi
7,264
519
33
2
0
252,488
4
L
Horus
6,277
448
18
1
0
266,727
6
W
Ne Zha
8,503
607
86
6
0
269,340
2
L
Cerberus
6,677
477
68
5
0
239,993
2
W
Hades
8,061
576
123
9
0
298,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role