Player Matchup

Cthulhu
Cthulhu
Neeeeiiiillll
Cthulhu
Level 88
God Stats
1W - 5L
1,062 SR
Queue Stats
15W - 24L
1,363 Elo+
Party 1
Poseidon
Poseidon
anime-freak2011
Poseidon
Level 137
God Stats
9W - 4L
1,650 SR
Queue Stats
134W - 197L
1,354 Elo+
Party 1
Shiva
Shiva
diddy16467
Shiva
Level 61
God Stats
3W - 3L
1,272 SR
Queue Stats
123W - 133L
1,454 Elo+
Solo
Team Averages
Level 95
1,328 SR
1,390 Elo+

VS

Team Averages
Level 52
1,420 SR
1,277 Elo+
Zeus
Zeus
Spiicy-BH
Zeus
Level 52
God Stats
2W - 7L
1,240 SR
Queue Stats
46W - 89L
1,289 Elo+
Party 2
Chaac
Chaac
TisMoucHe-_
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,190 Elo+
Party 2
Skadi
Skadi
UnknowMyWell
Skadi
Level 82
God Stats
2W - 5L
1,521 SR
Queue Stats
76W - 122L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 0 / 8
11,391
814
12,893
15,205
21,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
4 / 3 / 6
10,200
729
6,205
8,472
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
16
5 / 0 / 7
9,985
713
14,492
11,020
10,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 4 / 1
7,812
558
6,981
7,057
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 1
8,491
607
7,122
16,253
12,534
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 8 / 1
8,891
635
10,980
14,899
6,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
0
8
10
L
Zeus
0
4
1
0.13
L
1
3
1
0.5
L
2
8
1
0.31
W
Poseidon
4
3
6
2.33
W
Shiva
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
25,083
34,697
Taken
38,209
35,089
Mitigated
21,592
7,342
Healing
2,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,893
669
314
3,363
15,205
21,042
150
2,435
12,426
37,834
0
L
Zeus
6,981
618
187
226
7,057
2,959
70
3,956
2,955
19,003
0
L
7,122
790
0
1,206
16,253
12,534
0
8,079
7,966
0
23,644
L
10,980
5,185
215
635
14,899
6,099
0
6,902
7,795
0
38,889
W
Poseidon
6,205
429
0
664
8,472
3,162
876
2,478
5,720
49,643
0
W
Shiva
14,492
4,670
569
2,432
11,020
10,885
1,288
2,302
8,443
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
25,194
181
Minions Killed
141
10
Camps Cleared
5
822,930
Distance Traveled
646,012
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,391
814
51
4
2
279,742
5
L
Zeus
7,812
558
42
3
1
183,941
0
L
Chaac
8,491
607
33
2
1
246,980
0
L
Skadi
8,891
635
66
5
3
215,091
1
W
Poseidon
10,200
729
107
8
6
258,431
1
W
Shiva
9,985
713
23
2
2
284,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role