Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
JJshake
Serqet
Platinum IV
Level 84
God Stats
11W - 13L
1,716 SR
Queue Stats
525W - 514L
1,646 MMR
Solo
King Arthur
King Arthur
Bronze III
Johnacalypse
King Arthur
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,414 MMR
Solo
Charybdis
Charybdis
Gold IV
boropack4
Charybdis
Gold IV
Level 128
God Stats
4W - 4L
1,569 SR
Queue Stats
57W - 66L
1,474 MMR
Solo
Sylvanus
Sylvanus
Gold V
temp-109435
Sylvanus
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,418 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,557 SR
1,490 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,546 SR
1,485 MMR
Mulan
Mulan
Gold V
Bucnasty504
Mulan
Gold V
Level 156
God Stats
13W - 18L
1,593 SR
Queue Stats
273W - 280L
1,355 MMR
Party 1
Awilix
Awilix
Gold I
Earr
Awilix
Gold I
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 102L
1,651 MMR
Solo
Ganesha
Ganesha
Gold I
MrEricCartmenez
Ganesha
Gold I
Level 160
God Stats
15W - 7L
1,515 SR
Queue Stats
310W - 303L
1,428 MMR
Solo
Vulcan
Vulcan
Gold II
SgtPuddin
Vulcan
Gold II
Level 124
God Stats
47W - 39L
1,606 SR
Queue Stats
179W - 178L
1,565 MMR
Party 1
Cupid
Cupid
Platinum V
TylerMN
Cupid
Platinum V
Level 137
God Stats
51W - 32L
1,515 SR
Queue Stats
96W - 95L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 0
8,435
444
8,255
12,825
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
JJshake
Serqet
15
0 / 4 / 2
8,669
456
7,888
18,211
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Johnacalypse
King Arthur
15
0 / 2 / 0
8,728
459
5,521
15,291
12,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
boropack4
Charybdis
16
0 / 2 / 1
9,610
506
10,375
15,729
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
temp-109435
Sylvanus
12
2 / 4 / 1
8,100
426
4,632
17,729
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CabrakanAchillesKhepriFreya

VS

Bans
LancelotNemesisAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 1
11,411
601
14,133
18,995
17,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Earr
Awilix
19
9 / 0 / 3
11,583
610
11,847
14,475
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 11
10,070
530
4,438
15,187
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
SgtPuddin
Vulcan
16
2 / 1 / 7
10,079
530
16,823
7,151
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
TylerMN
Cupid
18
1 / 1 / 2
11,307
595
10,779
11,931
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
3
0
1
3.5
W
Awilix
Earr
Awilix
9
0
3
10.5
L
Serqet
JJshake
Serqet
0
4
2
0.25
L
King Arthur
Johnacalypse
King Arthur
0
2
0
0
W
0
1
11
5.5
W
Vulcan
SgtPuddin
Vulcan
2
1
7
5.5
W
Cupid
TylerMN
Cupid
1
1
2
2
L
Charybdis
boropack4
Charybdis
0
2
1
0.25
L
Sylvanus
temp-109435
Sylvanus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
58,020
79,785
Taken
67,739
49,515
Mitigated
46,253
18,867
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,255
777
0
3,668
12,825
5,409
0
6,896
5,575
81,384
0
W
14,133
1,740
178
9,310
18,995
17,859
755
1,752
17,243
0
90,095
W
Awilix
Earr
Awilix
11,847
4,574
0
7,616
14,475
6,638
728
3,282
10,761
0
114,435
L
Serqet
JJshake
Serqet
7,888
3,162
0
997
18,211
9,259
0
3,848
14,251
0
85,760
L
King Arthur
Johnacalypse
King Arthur
5,521
849
0
1,000
15,291
12,618
0
491
14,800
0
65,651
W
4,438
481
0
3,030
15,187
13,387
131
4,981
8,788
27,737
0
W
Vulcan
SgtPuddin
Vulcan
16,823
4,200
0
1,519
7,151
3,203
87
2,977
3,540
87,590
0
W
Cupid
TylerMN
Cupid
10,779
5,625
1,539
7,029
11,931
5,166
1,428
264
11,407
0
114,779
L
Charybdis
boropack4
Charybdis
10,375
6,125
0
7,539
15,729
6,305
0
1,760
13,947
0
109,074
L
Sylvanus
temp-109435
Sylvanus
4,632
1,372
1,081
4,582
17,729
15,924
0
7,451
9,951
25,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
54,450
633
Minions Killed
694
0
Camps Cleared
0
1,802,825
Distance Traveled
2,083,037
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,435
444
153
8
0
343,743
10
W
Mulan
11,411
601
164
9
0
371,148
9
W
Awilix
11,583
610
177
9
0
509,147
5
L
Serqet
8,669
456
124
7
0
411,167
1
L
King Arthur
8,728
459
129
7
0
376,253
5
W
Ganesha
10,070
530
3
0
0
409,518
7
W
Vulcan
10,079
530
144
8
0
427,159
6
W
Cupid
11,307
595
206
11
0
366,065
8
L
Charybdis
9,610
506
186
10
0
325,119
1
L
Sylvanus
8,100
426
41
2
0
346,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role