Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ImReevoked
Ah Muzen Cab
Level 125
God Stats
40W - 17L
1,827 SR
Queue Stats
201W - 121L
1,741 Elo+
Solo
Odin
Odin
ItsGDAWG
Odin
Level 143
God Stats
2W - 1L
1,760 SR
Queue Stats
169W - 157L
1,594 Elo+
Solo
Zhong Kui
Zhong Kui
steel43
Zhong Kui
Level 158
God Stats
10W - 4L
1,685 SR
Queue Stats
425W - 529L
1,474 Elo+
Solo
Team Averages
Level 142
1,757 SR
1,603 Elo+

VS

Team Averages
Level 30
1,427 SR
1,000 Elo+
Ymir
Ymir
Emperor_Ching
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
871 Elo+
Party 1
Neith
Neith
Mr_Ben_Doverr
Neith
Level 55
God Stats
0W - 2L
1,123 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 1
Ah Puch
Ah Puch
TurianSpectre_
Ah Puch
Level 32
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 13L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ImReevoked
Ah Muzen Cab
16
5 / 0 / 4
10,190
784
18,583
8,111
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
3 / 1 / 5
10,011
770
7,257
15,327
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
steel43
Zhong Kui
13
1 / 1 / 5
8,743
673
5,959
9,151
6,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,114
624
2,021
16,231
19,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 1 / 1
7,850
604
6,781
10,619
4,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
7,790
599
13,236
9,986
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ah Muzen Cab
ImReevoked
Ah Muzen Cab
5
0
4
7
W
Odin
3
1
5
5.5
L
1
1
1
1.5
L
1
4
1
0.38
W
Zhong Kui
steel43
Zhong Kui
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
22,038
32,589
Taken
36,836
25,184
Mitigated
28,891
13,919
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,021
525
0
1,044
16,231
19,459
0
3,496
12,735
12,987
0
W
Ah Muzen Cab
ImReevoked
Ah Muzen Cab
18,583
6,050
0
4,292
8,111
3,756
1,688
3,788
4,323
0
74,444
W
Odin
7,257
1,789
465
5,779
15,327
14,619
369
6,653
8,344
0
18,587
L
6,781
1,595
0
1,165
10,619
4,469
0
1,414
9,205
0
21,775
L
13,236
324
0
885
9,986
4,963
0
1,670
8,316
36,955
0
W
Zhong Kui
steel43
Zhong Kui
5,959
313
0
3,383
9,151
6,809
299
5,029
4,122
25,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
23,754
204
Minions Killed
117
8
Camps Cleared
4
759,095
Distance Traveled
654,284
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,114
624
29
2
1
218,204
0
W
Ah Muzen Cab
10,190
784
102
8
6
277,406
5
W
Odin
10,011
770
32
2
0
241,332
2
L
Neith
7,850
604
33
3
1
230,417
0
L
Ah Puch
7,790
599
55
4
2
205,663
0
W
Zhong Kui
8,743
673
70
5
2
240,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role