Player Matchup

Artemis
Artemis
Annabloem
Artemis
Level 86
God Stats
3W - 2L
1,591 SR
Queue Stats
132W - 129L
1,439 Elo+
Solo
King Arthur
King Arthur
Mariorizon3345
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,399 Elo+
Solo
Medusa
Medusa
Vicious JuJu562
Medusa
Level 160
God Stats
10W - 6L
1,668 SR
Queue Stats
531W - 535L
1,518 Elo+
Solo
Neith
Neith
cy1000
Neith
Level 154
God Stats
2W - 0L
1,606 SR
Queue Stats
142W - 138L
1,481 Elo+
Solo
Agni
Agni
o ADAPTING o
Agni
Level 106
God Stats
5W - 2L
1,850 SR
Queue Stats
306W - 292L
1,479 Elo+
Solo
Team Averages
Level 115
1,643 SR
1,463 Elo+

VS

Team Averages
Level 94
1,523 SR
1,469 Elo+
Hachiman
Hachiman
CornellRico
Hachiman
Level 79
God Stats
2W - 3L
1,480 SR
Queue Stats
223W - 235L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
Phiretop
Kuzenbo
Level 25
God Stats
0W - 2L
2,011 SR
Queue Stats
14W - 14L
1,715 Elo+
Solo
Tiamat
Tiamat
jyepes99
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Solo
Anhur
Anhur
shadow delusion
Anhur
Level 126
God Stats
0W - 2L
1,252 SR
Queue Stats
38W - 57L
1,380 Elo+
Solo
Lancelot
Lancelot
xxREGULATORxxx
Lancelot
Level 148
God Stats
1W - 7L
1,372 SR
Queue Stats
376W - 402L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Annabloem
Artemis
20
2 / 4 / 26
12,809
674
19,063
20,209
12,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mariorizon3345
King Arthur
19
3 / 4 / 20
12,041
634
8,491
22,632
27,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
9 / 7 / 12
13,871
730
18,749
16,570
8,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
cy1000
Neith
20
10 / 4 / 22
14,823
780
32,912
21,924
12,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 2 / 21
15,247
802
40,168
18,905
11,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CornellRico
Hachiman
17
2 / 11 / 5
10,952
576
21,281
21,842
10,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Phiretop
Kuzenbo
19
2 / 6 / 14
12,813
674
22,405
35,115
69,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
jyepes99
Tiamat
19
4 / 6 / 9
11,799
621
14,072
23,789
18,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 6 / 9
11,891
626
16,399
21,692
12,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
19
6 / 9 / 8
12,170
641
13,473
26,640
17,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
64
38
Kills
19
21
Deaths
38
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
Annabloem
Artemis
2
4
26
3.75
L
Hachiman
CornellRico
Hachiman
2
11
5
0.41
W
King Arthur
Mariorizon3345
King Arthur
3
4
20
3.25
L
Kuzenbo
Phiretop
Kuzenbo
2
6
14
1.5
W
9
7
12
2.14
W
Neith
cy1000
Neith
10
4
22
5.25
L
Tiamat
jyepes99
Tiamat
4
6
9
1.42
W
14
2
21
12.25
L
5
6
9
1.58
L
Lancelot
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,383
Damage
87,630
100,240
Taken
129,078
72,201
Mitigated
127,923
39,172
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Annabloem
Artemis
19,063
5,106
2,589
4,957
20,209
12,289
3,964
6,868
13,341
0
48,804
L
Hachiman
CornellRico
Hachiman
21,281
8,450
717
627
21,842
10,180
0
8,216
13,626
0
36,619
W
King Arthur
Mariorizon3345
King Arthur
8,491
960
2,281
1,423
22,632
27,434
470
9,038
13,594
0
19,917
L
Kuzenbo
Phiretop
Kuzenbo
22,405
4,747
1,662
5,398
35,115
69,468
471
9,929
25,186
46,040
0
W
18,749
8,414
3,219
2,314
16,570
8,396
1,651
5,318
11,252
0
27,872
W
Neith
cy1000
Neith
32,912
14,726
2,251
9,058
21,924
12,786
3,002
7,418
14,506
0
59,965
L
Tiamat
jyepes99
Tiamat
14,072
976
3,361
4,469
23,789
18,334
132
7,085
16,704
27,127
0
W
40,168
2,760
2,338
8,742
18,905
11,296
494
7,835
11,070
69,170
0
L
16,399
7,843
2,483
4,219
21,692
12,798
611
8,483
13,209
0
38,494
L
Lancelot
13,473
3,380
1,509
2,755
26,640
17,143
408
6,455
20,185
0
24,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,791
Gold Earned
59,625
233
Minions Killed
180
0
Camps Cleared
0
1,510,653
Distance Traveled
1,442,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,809
674
61
3
0
289,140
6
L
Hachiman
10,952
576
31
2
0
214,876
0
W
King Arthur
12,041
634
17
1
0
363,064
0
L
Kuzenbo
12,813
674
28
1
0
334,479
1
W
Medusa
13,871
730
21
1
0
233,492
0
W
Neith
14,823
780
75
4
0
302,476
0
L
Tiamat
11,799
621
39
2
0
299,526
1
W
Agni
15,247
802
59
3
0
322,481
0
L
Anhur
11,891
626
60
3
0
259,544
0
L
Lancelot
12,170
641
22
1
0
334,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role