Player Matchup

Anubis
Anubis
DarkPrinceHiei
Anubis
Level 67
God Stats
14W - 14L
1,355 SR
Queue Stats
91W - 78L
1,520 Elo+
Solo
Cabrakan
Cabrakan
LeafyLongBottom
Cabrakan
Level 160
God Stats
2W - 1L
1,547 SR
Queue Stats
85W - 83L
1,538 Elo+
Solo
Nox
Nox
QueenJuliana
Nox
Level 128
God Stats
12W - 16L
1,433 SR
Queue Stats
79W - 91L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
U_AINT_GANG-_-5
Heimdallr
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
22W - 16L
1,569 Elo+
Solo
King Arthur
King Arthur
tyler63187
King Arthur
Level 85
God Stats
6W - 2L
1,619 SR
Queue Stats
40W - 35L
1,500 Elo+
Party 1
Team Averages
Level 114
1,492 SR
1,526 Elo+

VS

Team Averages
Level 111
1,493 SR
1,500 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Broxus
Lancelot
Level 128
God Stats
42W - 42L
1,284 SR
Queue Stats
277W - 270L
1,506 Elo+
Solo
Ares
Ares
Dirty42015
Ares
Level 104
God Stats
100W - 99L
1,513 SR
Queue Stats
232W - 245L
1,479 Elo+
Solo
Loki
Loki
Pouncer_xb5
Loki
Level 109
God Stats
2W - 3L
1,619 SR
Queue Stats
66W - 58L
1,577 Elo+
Solo
Vulcan
Vulcan
tronjavolta88
Vulcan
Level 85
God Stats
15W - 12L
1,547 SR
Queue Stats
61W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
10,390
1,039
11,371
4,462
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
16
3 / 1 / 12
11,359
1,136
9,796
13,657
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 9
9,924
992
9,404
4,165
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
U_AINT_GANG-_-5
Heimdallr
16
4 / 2 / 4
10,444
1,044
14,958
8,255
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
tyler63187
King Arthur
16
5 / 2 / 8
10,647
1,065
13,817
14,943
13,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 1 / 2
9,978
998
6,128
8,053
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Broxus
Lancelot
15
0 / 8 / 2
8,988
899
6,436
19,669
10,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 3
10,550
1,055
9,285
17,710
21,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 3
9,244
924
5,795
13,374
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 1
10,313
1,031
13,339
5,214
3,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
16
Kills
5
5
Deaths
16
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
2
3
L
Lancelot
Broxus
Lancelot
0
8
2
0.13
W
2
0
11
7.5
L
1
2
3
1.25
W
Cabrakan
3
1
12
9
L
0
3
3
0.5
W
2
0
9
6.5
W
Heimdallr
U_AINT_GANG-_-5
Heimdallr
4
2
4
3
L
2
2
1
1.25
W
King Arthur
tyler63187
King Arthur
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,346
Damage
40,983
45,482
Taken
64,020
45,690
Mitigated
44,822
4,039
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,128
1,795
25
438
8,053
4,024
0
3,682
4,371
0
27,992
L
Lancelot
Broxus
Lancelot
6,436
724
0
72
19,669
10,106
0
9,633
10,036
0
17,339
W
11,371
138
0
866
4,462
2,565
0
1,672
2,790
32,990
0
L
9,285
601
182
1,716
17,710
21,381
0
9,386
8,324
16,692
0
W
Cabrakan
9,796
1,090
0
1,240
13,657
23,593
0
8,228
5,429
21,244
0
L
5,795
1,412
0
95
13,374
6,221
0
5,966
7,408
0
16,292
W
9,404
767
0
701
4,165
2,177
0
1,791
2,374
24,594
0
W
Heimdallr
U_AINT_GANG-_-5
Heimdallr
14,958
5,767
0
1,232
8,255
4,214
0
3,407
4,848
0
37,901
L
13,339
5,470
0
0
5,214
3,090
0
2,397
2,817
42,451
0
W
King Arthur
tyler63187
King Arthur
13,817
1,856
0
0
14,943
13,141
0
7,526
7,417
1,206
31,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
49,073
210
Minions Killed
188
6
Camps Cleared
9
936,369
Distance Traveled
1,088,399
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,978
998
50
5
4
200,145
0
L
Lancelot
8,988
899
29
3
2
265,796
1
W
Anubis
10,390
1,039
48
5
0
192,657
1
L
Ares
10,550
1,055
13
1
0
202,194
2
W
Cabrakan
11,359
1,136
18
2
2
190,871
0
L
Loki
9,244
924
21
2
2
220,203
1
W
Nox
9,924
992
58
6
1
196,203
2
W
Heimdallr
10,444
1,044
57
6
1
164,509
3
L
Vulcan
10,313
1,031
75
8
1
200,061
0
W
King Arthur
10,647
1,065
29
3
2
192,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role