Player Matchup

Guan Yu
Guan Yu
Calico_zach
Guan Yu
Level 109
God Stats
1W - 3L
1,361 SR
Queue Stats
30W - 31L
1,400 Elo+
Party 2
Bacchus
Bacchus
Ghostface_Kage
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 87L
1,389 Elo+
Party 2
Set
Set
Hugh_Jass_Benis
Set
Level 102
God Stats
0W - 3L
1,141 SR
Queue Stats
103W - 105L
1,475 Elo+
Party 2
Serqet
Serqet
Its_arthury
Serqet
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 111L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
OGH3ADBANG
Ao Kuang
Level 137
God Stats
0W - 1L
1,480 SR
Queue Stats
44W - 59L
1,374 Elo+
Party 2
Team Averages
Level 93
1,396 SR
1,410 Elo+

VS

Team Averages
Level 62
1,537 SR
1,360 Elo+
Hachiman
Hachiman
Brothergunns125
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,383 Elo+
Party 1
Ra
Ra
Damamo89
Ra
Level 26
God Stats
2W - 1L
1,456 SR
Queue Stats
62W - 95L
1,366 Elo+
Solo
Tiamat
Tiamat
Gambo211
Tiamat
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,221 Elo+
Party 1
Da Ji
Da Ji
Some Sam R I
Da Ji
Level 106
God Stats
2W - 0L
1,816 SR
Queue Stats
217W - 242L
1,444 Elo+
Solo
Nemesis
Nemesis
Zeklan
Nemesis
Level 109
God Stats
2W - 1L
1,415 SR
Queue Stats
354W - 357L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Calico_zach
Guan Yu
20
7 / 10 / 14
15,313
638
22,763
43,983
67,695
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 13 / 22
15,384
641
28,561
38,678
62,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 12 / 20
14,025
584
21,620
35,957
39,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
20
11 / 7 / 14
16,266
678
24,106
34,260
43,114
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ao Kuang
OGH3ADBANG
Ao Kuang
20
14 / 7 / 18
17,006
709
24,819
37,197
57,164
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
14 / 8 / 21
17,342
723
51,496
27,285
13,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 24
15,548
648
31,242
19,267
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Gambo211
Tiamat
20
10 / 9 / 21
15,960
665
26,924
31,494
25,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 9 / 13
18,621
776
32,817
29,468
15,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Zeklan
Nemesis
20
6 / 8 / 27
16,782
699
21,444
35,100
29,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
155
42
Kills
49
49
Deaths
42
88
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hachiman
14
8
21
3.06
L
Guan Yu
Calico_zach
Guan Yu
7
10
14
1.4
W
4
8
24
2
W
Tiamat
Gambo211
Tiamat
10
9
21
2.28
L
7
13
22
1.38
L
3
12
20
1.08
L
Serqet
11
7
14
2.57
L
Ao Kuang
OGH3ADBANG
Ao Kuang
14
7
18
3.29
W
15
9
13
2.39
W
Nemesis
Zeklan
Nemesis
6
8
27
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,869
Damage
163,923
190,075
Taken
142,614
269,679
Mitigated
93,685
62,353
Healing
43,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
51,496
27,735
796
6,779
27,285
13,845
1,068
9,618
15,968
0
81,666
L
Guan Yu
Calico_zach
Guan Yu
22,763
2,257
9,066
15,061
43,983
67,695
0
15,200
28,783
1,457
43,969
W
31,242
4,815
6,972
4,175
19,267
9,205
1,269
9,576
9,551
69,167
0
W
Tiamat
Gambo211
Tiamat
26,924
6,528
2,307
7,720
31,494
25,512
645
13,664
17,186
46,380
0
L
28,561
2,888
2,052
2,196
38,678
62,698
1,067
10,436
28,242
49,119
0
L
21,620
12,390
2,313
5,502
35,957
39,008
2,695
11,732
24,225
311
47,899
L
Serqet
24,106
6,285
2,973
7,584
34,260
43,114
1,348
9,722
24,538
0
37,995
L
Ao Kuang
OGH3ADBANG
Ao Kuang
24,819
5,207
3,413
12,193
37,197
57,164
2,798
12,635
24,562
48,477
0
W
32,817
11,536
481
3,456
29,468
15,133
988
8,319
19,193
0
55,610
W
Nemesis
Zeklan
Nemesis
21,444
11,166
3,694
7,318
35,100
29,990
2,697
11,566
21,831
1,657
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,994
Gold Earned
84,253
186
Minions Killed
217
0
Camps Cleared
0
1,932,900
Distance Traveled
1,898,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,342
723
62
3
0
362,003
0
L
Guan Yu
15,313
638
33
1
0
431,794
0
W
Ra
15,548
648
74
3
0
433,844
1
W
Tiamat
15,960
665
35
1
0
362,415
0
L
Bacchus
15,384
641
37
2
0
351,035
0
L
Set
14,025
584
57
2
0
349,289
0
L
Serqet
16,266
678
23
1
0
425,801
0
L
Ao Kuang
17,006
709
36
2
0
374,981
0
W
Da Ji
18,621
776
29
1
0
363,518
0
W
Nemesis
16,782
699
17
1
0
376,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role