Player Matchup

Ymir
Ymir
Balless
Ymir
Level 27
God Stats
101W - 150L
1,422 SR
Queue Stats
102W - 155L
1,370 Elo+
Party 2
Bakasura
Bakasura
MightySnAiL9
Bakasura
Level 156
God Stats
0W - 2L
1,433 SR
Queue Stats
4W - 6L
1,249 Elo+
Solo
Kuzenbo
Kuzenbo
RndomCorrupt
Kuzenbo
Level 81
God Stats
0W - 2L
1,166 SR
Queue Stats
108W - 173L
1,368 Elo+
Party 2
Team Averages
Level 88
1,341 SR
1,329 Elo+

VS

Team Averages
Level 82
1,645 SR
1,748 Elo+
Arachne
Arachne
SF BUMBLEBEE
Arachne
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
Shin Monke
Gilgamesh
Level 144
God Stats
1W - 0L
1,716 SR
Queue Stats
28W - 5L
1,923 Elo+
Party 1
Persephone
Persephone
TawdryBeauty
Persephone
Level 26
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 0L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balless
Ymir
15
1 / 8 / 3
11,300
665
11,802
24,971
31,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
MightySnAiL9
Bakasura
13
1 / 15 / 3
10,353
609
10,480
23,360
15,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
RndomCorrupt
Kuzenbo
16
4 / 9 / 2
12,206
718
13,712
26,522
21,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SF BUMBLEBEE
Arachne
16
11 / 3 / 13
13,066
769
13,608
14,817
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Shin Monke
Gilgamesh
17
8 / 3 / 17
12,989
764
12,423
23,552
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
TawdryBeauty
Persephone
20
13 / 1 / 16
14,841
873
38,487
13,642
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
6
Kills
32
32
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
Balless
Ymir
1
8
3
0.31
L
Bakasura
MightySnAiL9
Bakasura
1
15
3
0.17
L
Kuzenbo
RndomCorrupt
Kuzenbo
4
9
2
0.56
W
Arachne
SF BUMBLEBEE
Arachne
11
3
13
5.83
W
Gilgamesh
Shin Monke
Gilgamesh
8
3
17
5.5
W
Persephone
TawdryBeauty
Persephone
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
64,518
74,853
Taken
52,011
68,399
Mitigated
34,682
6,889
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Balless
Ymir
11,802
3,105
0
1,111
24,971
31,808
0
12,837
11,622
28,562
0
L
Bakasura
MightySnAiL9
Bakasura
10,480
6,488
0
2,010
23,360
15,062
0
9,147
13,484
0
27,286
L
Kuzenbo
RndomCorrupt
Kuzenbo
13,712
5,492
0
3,768
26,522
21,529
0
17,130
8,974
45,283
0
W
Arachne
SF BUMBLEBEE
Arachne
13,608
11,678
0
4,672
14,817
9,799
678
6,515
7,930
0
42,849
W
Gilgamesh
Shin Monke
Gilgamesh
12,423
4,310
0
3,745
23,552
18,742
809
10,900
8,845
0
17,893
W
Persephone
TawdryBeauty
Persephone
38,487
2,786
334
4,826
13,642
6,141
952
8,639
4,829
99,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
40,896
155
Minions Killed
200
8
Camps Cleared
5
778,284
Distance Traveled
878,316
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,300
665
36
2
3
267,164
7
L
Bakasura
10,353
609
53
3
2
248,705
4
L
Kuzenbo
12,206
718
66
4
3
262,415
1
W
Arachne
13,066
769
55
3
2
300,612
2
W
Gilgamesh
12,989
764
18
1
0
274,392
1
W
Persephone
14,841
873
127
7
3
303,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role