Player Matchup

Cthulhu
Cthulhu
AJAYHVC
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,324 Elo+
Party 2
Ao Kuang
Ao Kuang
HAVOC MULZA
Ao Kuang
Level 97
God Stats
0W - 3L
1,248 SR
Queue Stats
2W - 12L
983 Elo+
Party 2
Ullr
Ullr
Saaa4
Ullr
Level 85
God Stats
1W - 4L
1,432 SR
Queue Stats
180W - 190L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Sevatar92
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,256 Elo+
Party 1
Hel
Hel
Zarbogan
Hel
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 55L
1,256 Elo+
Party 1
Team Averages
Level 79
1,436 SR
1,247 Elo+

VS

Team Averages
Level 45
1,429 SR
1,323 Elo+
Nemesis
Nemesis
BD_majiinboo
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
IALLEGRO
Ah Muzen Cab
Level 143
God Stats
3W - 2L
1,334 SR
Queue Stats
320W - 348L
1,389 Elo+
Solo
Eset
Eset
LilScaarr
Eset
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
8W - 28L
1,123 Elo+
Party 3
Ymir
Ymir
NotgvingUp_
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 26L
1,102 Elo+
Party 3
Yemoja
Yemoja
UnBanLucolss
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJAYHVC
Cthulhu
20
3 / 6 / 5
12,576
662
17,538
30,220
36,969
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
HAVOC MULZA
Ao Kuang
19
6 / 3 / 5
11,794
621
12,388
20,353
12,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Saaa4
Ullr
19
1 / 5 / 4
10,406
548
13,627
22,421
11,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Sevatar92
Hun Batz
16
0 / 8 / 5
10,131
533
11,998
25,353
12,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 5
10,865
572
10,447
21,393
15,532
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BD_majiinboo
Nemesis
18
1 / 4 / 12
12,015
632
12,638
20,532
13,454
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
IALLEGRO
Ah Muzen Cab
20
16 / 2 / 6
15,437
812
38,354
19,531
12,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
19
2 / 3 / 16
12,315
648
25,567
15,060
9,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 16
15,146
797
17,989
22,104
35,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
19
0 / 1 / 16
12,634
665
13,945
14,521
17,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
12
Kills
26
26
Deaths
12
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJAYHVC
Cthulhu
3
6
5
0.92
W
Nemesis
BD_majiinboo
Nemesis
1
4
12
1.75
L
Ao Kuang
HAVOC MULZA
Ao Kuang
6
3
5
2.83
W
Ah Muzen Cab
IALLEGRO
Ah Muzen Cab
16
2
6
9.5
W
Eset
2
3
16
3.33
W
7
2
16
7.5
L
Ullr
Saaa4
Ullr
1
5
4
0.6
L
Hun Batz
Sevatar92
Hun Batz
0
8
5
0.31
W
Yemoja
0
1
16
8
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,998
Damage
108,493
119,740
Taken
91,748
88,977
Mitigated
88,054
50,172
Healing
40,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJAYHVC
Cthulhu
17,538
611
2,947
3,560
30,220
36,969
21
14,084
16,136
40,943
0
W
Nemesis
BD_majiinboo
Nemesis
12,638
5,363
0
6,381
20,532
13,454
739
9,956
10,576
0
25,693
L
Ao Kuang
HAVOC MULZA
Ao Kuang
12,388
3,666
2,803
8,404
20,353
12,963
520
7,172
13,181
23,250
0
W
Ah Muzen Cab
IALLEGRO
Ah Muzen Cab
38,354
14,333
2,575
7,642
19,531
12,935
3,006
8,692
10,839
0
70,740
W
Eset
25,567
1,372
3,137
2,211
15,060
9,148
1,016
6,553
8,507
52,817
0
W
17,989
1,990
199
4,072
22,104
35,358
1,749
9,944
12,160
34,758
0
L
Ullr
Saaa4
Ullr
13,627
5,082
937
1,236
22,421
11,156
710
13,239
9,182
0
30,164
L
Hun Batz
Sevatar92
Hun Batz
11,998
1,520
1,770
4,073
25,353
12,357
558
11,305
14,048
0
26,807
W
Yemoja
13,945
2,564
12,002
2,671
14,521
17,159
1,078
5,228
9,293
31,190
0
L
10,447
1,518
15,785
8,657
21,393
15,532
66
11,701
9,692
22,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,772
Gold Earned
67,547
211
Minions Killed
203
0
Camps Cleared
0
1,599,788
Distance Traveled
1,789,609
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,576
662
74
4
0
323,728
0
W
Nemesis
12,015
632
28
1
0
422,578
5
L
Ao Kuang
11,794
621
28
1
0
397,174
1
W
Ah Muzen Cab
15,437
812
54
3
0
311,907
7
W
Eset
12,315
648
58
3
0
371,097
7
W
Ymir
15,146
797
38
2
0
363,480
6
L
Ullr
10,406
548
48
3
0
263,132
0
L
Hun Batz
10,131
533
34
2
0
269,064
4
W
Yemoja
12,634
665
25
1
0
320,547
0
L
Hel
10,865
572
27
1
0
346,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role