Player Matchup

Nemesis
Nemesis
Masters
Pablo_0134
Nemesis
Masters
Level 148
God Stats
39W - 27L
1,587 SR
Queue Stats
647W - 598L
2,578 MMR
Solo
Cupid
Cupid
Diamond I
Qazjj
Cupid
Diamond I
Level 145
God Stats
55W - 59L
1,516 SR
Queue Stats
430W - 432L
2,754 MMR
Solo
Mulan
Mulan
Masters
Sydate
Mulan
Masters
Level 160
God Stats
7W - 6L
1,886 SR
Queue Stats
391W - 369L
2,507 MMR
Solo
Hades
Hades
Masters
iMDoctorJones
Hades
Masters
Level 160
God Stats
26W - 16L
1,722 SR
Queue Stats
456W - 461L
2,651 MMR
Solo
Geb
Geb
Diamond IV
xxMickJxx
Geb
Diamond IV
Level 156
God Stats
110W - 100L
1,630 SR
Queue Stats
530W - 512L
2,185 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,668 SR
2,535 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,642 SR
2,370 MMR
Nike
Nike
Diamond I
 
Nike
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
KeImic
Anhur
Masters
Level 123
God Stats
2W - 2L
1,688 SR
Queue Stats
65W - 22L
3,346 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
MegaSeaMonkey
Cu Chulainn
Diamond III
Level 160
God Stats
25W - 13L
1,798 SR
Queue Stats
326W - 322L
2,216 MMR
Solo
Thoth
Thoth
Masters
ShrekHands
Thoth
Masters
Level 160
God Stats
11W - 13L
1,526 SR
Queue Stats
304W - 266L
2,638 MMR
Solo
Yemoja
Yemoja
Diamond V
lazyexe
Yemoja
Diamond V
Level 151
God Stats
6W - 5L
1,695 SR
Queue Stats
573W - 562L
2,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Pablo_0134
Nemesis
20
10 / 5 / 10
18,562
599
25,605
29,008
14,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
Qazjj
Cupid
20
9 / 3 / 12
17,482
564
26,594
21,739
10,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Sydate
Mulan
20
4 / 3 / 10
16,959
547
30,832
34,029
37,786
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 4 / 12
17,061
550
17,889
22,680
13,323
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 2 / 25
15,833
511
9,641
29,244
36,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThanatosLancelotCliodhnaKhepri

VS

Bans
KaliAtlasYu HuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
5 / 8 / 3
15,280
493
13,843
32,758
17,648
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
KeImic
Anhur
20
5 / 7 / 4
14,989
484
31,956
29,224
15,769
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
MegaSeaMonkey
Cu Chulainn
20
2 / 2 / 4
14,951
482
22,109
37,460
55,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
20
3 / 7 / 6
14,358
463
14,926
16,328
6,738
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
lazyexe
Yemoja
16
1 / 6 / 8
11,890
384
5,689
27,977
40,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
30
Kills
16
17
Deaths
30
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
8
3
0.81
L
Anhur
KeImic
Anhur
5
7
4
1
L
Cu Chulainn
MegaSeaMonkey
Cu Chulainn
2
2
4
2
W
Nemesis
Pablo_0134
Nemesis
10
5
10
3
W
Cupid
Qazjj
Cupid
9
3
12
5
L
Thoth
3
7
6
0.86
W
Mulan
Sydate
Mulan
4
3
10
3
W
7
4
12
3.25
L
Yemoja
lazyexe
Yemoja
1
6
8
0.83
W
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,561
Damage
88,523
136,700
Taken
143,747
112,201
Mitigated
136,748
59,969
Healing
26,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,843
1,523
0
8,019
32,758
17,648
0
8,161
24,310
0
156,899
L
Anhur
KeImic
Anhur
31,956
23,261
0
6,772
29,224
15,769
0
3,965
24,979
0
152,774
L
Cu Chulainn
MegaSeaMonkey
Cu Chulainn
22,109
3,695
0
2,838
37,460
55,656
0
4,104
32,073
2,327
130,555
W
Nemesis
Pablo_0134
Nemesis
25,605
14,949
0
7,589
29,008
14,758
4,567
5,302
23,480
0
209,060
W
Cupid
Qazjj
Cupid
26,594
14,601
3,123
9,358
21,739
10,160
5,672
3,816
17,873
0
187,729
L
Thoth
14,926
422
0
845
16,328
6,738
348
3,800
12,451
122,945
0
W
Mulan
Sydate
Mulan
30,832
3,243
0
20,787
34,029
37,786
60
2,784
31,163
0
134,355
W
17,889
1,320
1,473
10,703
22,680
13,323
2,083
5,682
16,676
139,499
0
L
Yemoja
lazyexe
Yemoja
5,689
1,342
5,501
2,190
27,977
40,937
0
9,536
17,602
24,827
0
W
9,641
739
0
6,936
29,244
36,174
1,062
6,215
22,349
51,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,897
Gold Earned
71,468
912
Minions Killed
901
0
Camps Cleared
0
2,925,060
Distance Traveled
2,785,504
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,280
493
220
7
0
575,049
5
L
Anhur
14,989
484
229
7
0
518,740
3
L
Cu Chulainn
14,951
482
204
7
0
596,503
10
W
Nemesis
18,562
599
208
7
0
648,511
0
W
Cupid
17,482
564
216
7
0
559,035
10
L
Thoth
14,358
463
225
7
0
580,238
12
W
Mulan
16,959
547
220
7
0
566,866
4
W
Hades
17,061
550
216
7
0
563,955
10
L
Yemoja
11,890
384
23
1
0
514,974
5
W
Geb
15,833
511
52
2
0
586,693
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role