Player Matchup

Jormungandr
Jormungandr
DarkMolly
Jormungandr
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 21L
1,489 Elo+
Party 2
Athena
Athena
Donkeyboi2552
Athena
Level 113
God Stats
1W - 1L
1,265 SR
Queue Stats
105W - 67L
1,497 Elo+
Party 2
Atlas
Atlas
YoSemmitySamson
Atlas
Level 145
God Stats
3W - 1L
1,571 SR
Queue Stats
101W - 65L
1,500 Elo+
Party 2
Team Averages
Level 88
1,445 SR
1,495 Elo+

VS

Team Averages
Level 56
1,342 SR
1,197 Elo+
Chaac
Chaac
Alberto04021
Chaac
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
39W - 67L
1,494 Elo+
Party 1
Izanami
Izanami
HizakiYamino
Izanami
Level 4
God Stats
0W - 3L
1,172 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Danzaburou
Danzaburou
cuyonoob
Danzaburou
Level 5
God Stats
0W - 6L
1,117 SR
Queue Stats
0W - 14L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkMolly
Jormungandr
14
6 / 2 / 11
11,577
724
13,409
18,004
24,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 2 / 11
12,698
794
21,278
17,989
11,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 14
11,758
735
13,331
17,116
29,409
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,037
627
17,447
25,058
21,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
HizakiYamino
Izanami
12
1 / 8 / 3
9,791
612
7,138
18,144
7,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
cuyonoob
Danzaburou
13
3 / 7 / 2
10,087
630
11,849
12,943
5,646
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
5
5
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Jormungandr
DarkMolly
Jormungandr
6
2
11
5.75
W
11
2
11
8.25
L
Izanami
HizakiYamino
Izanami
1
8
3
0.31
W
6
1
14
13
L
Danzaburou
cuyonoob
Danzaburou
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,018
Damage
36,434
53,109
Taken
56,145
65,540
Mitigated
35,118
11,682
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,447
4,258
0
4,859
25,058
21,493
0
21,013
4,045
0
45,747
W
Jormungandr
DarkMolly
Jormungandr
13,409
7,745
782
5,129
18,004
24,757
356
988
17,016
46,268
0
W
21,278
3,398
0
2,704
17,989
11,374
925
343
17,646
44,437
0
L
Izanami
HizakiYamino
Izanami
7,138
4,311
0
688
18,144
7,979
13
15,814
2,330
0
32,597
W
13,331
5,125
0
3,067
17,116
29,409
604
163
16,786
32,918
0
L
Danzaburou
cuyonoob
Danzaburou
11,849
6,596
0
867
12,943
5,646
0
12,222
721
0
27,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
29,915
107
Minions Killed
129
7
Camps Cleared
6
830,754
Distance Traveled
736,462
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,037
627
50
3
2
272,200
1
W
Jormungandr
11,577
724
47
3
2
253,382
4
W
Athena
12,698
794
32
2
3
310,979
0
L
Izanami
9,791
612
46
3
3
259,325
0
W
Atlas
11,758
735
28
2
2
266,393
1
L
Danzaburou
10,087
630
33
2
1
204,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role