Player Matchup

Sol
Sol
CyberDrunk2077
Sol
Level 136
God Stats
3W - 2L
1,784 SR
Queue Stats
80W - 103L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
DanielDFusko
Jormungandr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 189L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaxwellMoll
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,608 Elo+
Party 3
Cliodhna
Cliodhna
Jiraiya_D_Luffy
Cliodhna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,391 Elo+
Party 3
Charybdis
Charybdis
provi1306
Charybdis
Level 47
God Stats
9W - 6L
1,594 SR
Queue Stats
84W - 84L
1,510 Elo+
Party 2
Team Averages
Level 100
1,576 SR
1,455 Elo+

VS

Team Averages
Level 110
1,531 SR
1,528 Elo+
Thoth
Thoth
Mr_Nice_weed420
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,590 Elo+
Party 1
Rama
Rama
Uberdog00
Rama
Level 128
God Stats
2W - 0L
1,749 SR
Queue Stats
96W - 87L
1,586 Elo+
Party 1
Hades
Hades
addben2910p2
Hades
Level 123
God Stats
22W - 19L
1,430 SR
Queue Stats
237W - 260L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
calandrino711
Tsukuyomi
Level 149
God Stats
2W - 0L
1,741 SR
Queue Stats
226W - 202L
1,595 Elo+
Party 1
King Arthur
King Arthur
wolfygamer95
King Arthur
Level 48
God Stats
4W - 6L
1,236 SR
Queue Stats
13W - 13L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
8,416
468
7,313
10,322
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DanielDFusko
Jormungandr
11
1 / 7 / 3
7,511
417
7,124
16,977
10,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DaxwellMoll
Ah Muzen Cab
13
1 / 6 / 5
8,433
469
12,295
14,877
6,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
13
3 / 7 / 5
8,206
456
10,544
16,769
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
provi1306
Charybdis
16
3 / 3 / 1
9,547
530
9,763
11,868
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,965
443
2,963
9,529
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
6 / 2 / 3
9,891
550
11,503
14,314
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 3 / 12
9,247
514
8,963
20,467
13,101
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
calandrino711
Tsukuyomi
17
12 / 3 / 2
10,624
590
16,041
14,764
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
wolfygamer95
King Arthur
13
5 / 2 / 7
8,766
487
10,926
16,172
16,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
25
26
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Jormungandr
DanielDFusko
Jormungandr
1
7
3
0.36
L
Ah Muzen Cab
DaxwellMoll
Ah Muzen Cab
1
6
5
0.58
L
Cliodhna
3
7
5
0.79
W
0
3
4
0.67
W
Rama
6
2
3
3.75
W
2
3
12
2.67
W
Tsukuyomi
calandrino711
Tsukuyomi
12
3
2
4.33
L
Charybdis
provi1306
Charybdis
3
3
1
1.17
W
King Arthur
wolfygamer95
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
50,396
70,813
Taken
75,246
32,553
Mitigated
44,619
14,567
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,313
2,541
0
2,675
10,322
4,411
1,074
2,147
8,175
39,632
5,906
L
Jormungandr
DanielDFusko
Jormungandr
7,124
2,502
0
1,168
16,977
10,020
678
2,208
14,769
47,287
0
L
Ah Muzen Cab
DaxwellMoll
Ah Muzen Cab
12,295
4,520
0
2,389
14,877
6,489
948
3,472
11,405
0
52,334
L
Cliodhna
10,544
1,475
0
3,234
16,769
7,178
0
2,654
14,115
0
43,362
W
2,963
248
0
20
9,529
3,224
1,118
1,577
7,952
43,342
0
W
Rama
11,503
9,057
0
6,878
14,314
5,243
2,370
2,120
12,194
0
73,492
W
8,963
1,530
1,020
11,584
20,467
13,101
279
4,867
15,600
58,443
0
W
Tsukuyomi
calandrino711
Tsukuyomi
16,041
5,088
0
5,325
14,764
6,982
74
2,862
11,902
0
86,078
L
Charybdis
provi1306
Charybdis
9,763
5,041
0
5,101
11,868
4,455
0
1,445
10,423
0
72,546
W
King Arthur
wolfygamer95
King Arthur
10,926
1,388
0
542
16,172
16,069
506
2,243
13,929
0
37,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,113
Gold Earned
46,493
424
Minions Killed
499
0
Camps Cleared
0
1,600,603
Distance Traveled
1,642,657
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,416
468
74
4
0
343,231
7
L
Jormungandr
7,511
417
77
4
0
275,328
2
L
Ah Muzen Cab
8,433
469
78
4
0
317,479
1
L
Cliodhna
8,206
456
73
4
0
345,025
0
W
Thoth
7,965
443
80
4
0
330,945
2
W
Rama
9,891
550
125
7
0
274,880
2
W
Hades
9,247
514
95
5
0
285,750
9
W
Tsukuyomi
10,624
590
132
7
0
397,421
1
L
Charybdis
9,547
530
122
7
0
319,540
2
W
King Arthur
8,766
487
67
4
0
353,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role