Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ChaiMilk0
Chernobog
Level 37
God Stats
2W - 4L
1,156 SR
Queue Stats
30W - 38L
1,373 Elo+
Party 1
Cerberus
Cerberus
Kamakani808
Cerberus
Level 39
God Stats
1W - 1L
1,288 SR
Queue Stats
36W - 44L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
Roboninja671
Sun Wukong
Level 28
God Stats
4W - 1L
1,676 SR
Queue Stats
67W - 75L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
poopypants202346
Ah Puch
Level 66
God Stats
5W - 1L
1,876 SR
Queue Stats
83W - 74L
1,462 Elo+
Party 1
Team Averages
Level 41
1,499 SR
1,417 Elo+

VS

Team Averages
Level 76
1,585 SR
1,441 Elo+
Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AllelujahGin
Gilgamesh
Level 71
God Stats
3W - 1L
1,738 SR
Queue Stats
137W - 132L
1,567 Elo+
Solo
Anhur
Anhur
CausticMunkey
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,236 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tomega
Kumbhakarna
Level 152
God Stats
10W - 6L
1,707 SR
Queue Stats
263W - 248L
1,574 Elo+
Solo
Janus
Janus
jeri79
Janus
Level 95
God Stats
1W - 5L
1,477 SR
Queue Stats
247W - 267L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 0 / 1
5,305
531
2,152
6,792
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ChaiMilk0
Chernobog
9
1 / 1 / 3
5,336
534
2,735
3,990
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Kamakani808
Cerberus
9
2 / 0 / 4
6,131
613
3,518
8,638
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Roboninja671
Sun Wukong
11
0 / 0 / 0
6,049
605
4,483
7,061
3,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
4 / 0 / 2
5,953
595
7,955
4,645
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 3 / 0
4,473
447
3,077
6,675
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
AllelujahGin
Gilgamesh
11
0 / 0 / 0
5,563
556
3,476
7,536
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 0
4,670
467
3,933
5,875
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Tomega
Kumbhakarna
7
0 / 0 / 0
4,782
478
1,657
6,938
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
jeri79
Janus
7
0 / 3 / 0
4,299
430
2,006
5,074
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
1
2.5
L
Thanatos
 
Thanatos
0
3
0
0
L
Gilgamesh
AllelujahGin
Gilgamesh
0
0
0
0
L
1
3
0
0.33
W
Chernobog
ChaiMilk0
Chernobog
1
1
3
2.5
W
Cerberus
Kamakani808
Cerberus
2
0
4
4
W
Sun Wukong
Roboninja671
Sun Wukong
0
0
0
0
L
Kumbhakarna
Tomega
Kumbhakarna
0
0
0
0
L
Janus
jeri79
Janus
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
14,149
31,126
Taken
32,098
14,117
Mitigated
15,017
16,393
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,152
240
0
3,745
6,792
2,467
0
513
6,249
0
29,297
L
Thanatos
 
Thanatos
3,077
951
0
3,259
6,675
2,832
0
2,330
4,181
0
21,090
L
Gilgamesh
AllelujahGin
Gilgamesh
3,476
1,039
0
2,670
7,536
4,943
0
544
6,952
0
36,140
L
3,933
2,675
0
948
5,875
1,920
0
3,190
2,527
0
24,730
W
Chernobog
ChaiMilk0
Chernobog
2,735
1,093
0
160
3,990
1,471
40
503
3,483
0
29,598
W
Cerberus
Kamakani808
Cerberus
3,518
739
272
5,148
8,638
5,215
186
723
7,843
26,914
0
W
Sun Wukong
Roboninja671
Sun Wukong
4,483
1,124
0
3,683
7,061
3,249
297
62
6,999
0
44,074
L
Kumbhakarna
Tomega
Kumbhakarna
1,657
185
0
2,074
6,938
3,701
0
2,087
4,685
11,681
0
L
Janus
jeri79
Janus
2,006
444
97
695
5,074
1,621
0
2,590
2,280
16,952
0
W
7,955
439
0
3,385
4,645
1,715
331
1,628
2,889
33,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
23,787
344
Minions Killed
214
0
Camps Cleared
0
1,017,218
Distance Traveled
911,979
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,305
531
59
6
0
230,957
0
L
Thanatos
4,473
447
33
3
0
197,332
0
L
Gilgamesh
5,563
556
77
8
0
192,260
5
L
Anhur
4,670
467
43
4
0
166,383
0
W
Chernobog
5,336
534
51
5
0
194,310
2
W
Cerberus
6,131
613
87
9
0
190,144
2
W
Sun Wukong
6,049
605
86
9
0
216,275
0
L
Kumbhakarna
4,782
478
11
1
0
216,930
0
L
Janus
4,299
430
50
5
0
139,074
1
W
Ah Puch
5,953
595
61
6
0
185,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role