Player Matchup

Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bleze18
Hercules
Level 125
God Stats
6W - 5L
1,803 SR
Queue Stats
217W - 143L
1,706 Elo+
Party 2
Anhur
Anhur
CrunchyClick
Anhur
Level 88
God Stats
7W - 7L
1,665 SR
Queue Stats
304W - 179L
1,729 Elo+
Party 2
Team Averages
Level 98
1,656 SR
1,645 Elo+

VS

Team Averages
Level 52
1,560 SR
1,446 Elo+
Amaterasu
Amaterasu
Jectt
Amaterasu
Level 18
God Stats
0W - 1L
1,511 SR
Queue Stats
11W - 13L
1,437 Elo+
Party 1
Hera
Hera
TheBrownSpider
Hera
Level 86
God Stats
34W - 28L
1,574 SR
Queue Stats
189W - 214L
1,464 Elo+
Solo
Atlas
Atlas
Tman144566
Atlas
Level 51
God Stats
0W - 1L
1,597 SR
Queue Stats
11W - 13L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 3 / 10
8,354
835
9,684
7,378
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Bleze18
Hercules
13
4 / 4 / 12
8,486
849
7,816
14,375
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 0 / 5
10,039
1,004
19,445
9,482
4,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jectt
Amaterasu
11
6 / 12 / 1
8,426
843
8,317
17,497
13,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 3
6,260
626
2,477
5,347
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
11
1 / 4 / 3
7,345
735
6,415
21,383
21,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
7
7
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
10
3
W
Hercules
Bleze18
Hercules
4
4
12
2.5
W
11
0
5
13.5
L
Amaterasu
Jectt
Amaterasu
6
12
1
0.54
L
0
3
3
0.5
L
Atlas
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
17,209
31,235
Taken
44,227
21,418
Mitigated
36,534
9,204
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,684
974
0
447
7,378
2,854
346
1,875
5,503
17,319
0
W
Hercules
Bleze18
Hercules
7,816
2,581
0
4,227
14,375
14,136
181
3,918
10,457
0
16,764
W
19,445
12,718
0
4,530
9,482
4,428
2,037
3,909
5,573
0
61,844
L
Amaterasu
Jectt
Amaterasu
8,317
3,846
0
479
17,497
13,546
0
3,530
13,233
0
15,589
L
2,477
892
0
0
5,347
1,140
0
1,132
4,025
7,422
0
L
Atlas
6,415
2,838
0
2,572
21,383
21,848
0
4,132
16,640
18,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
22,031
126
Minions Killed
42
9
Camps Cleared
0
535,744
Distance Traveled
460,351
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,354
835
20
2
1
161,130
2
W
Hercules
8,486
849
15
2
3
193,803
1
W
Anhur
10,039
1,004
91
9
5
180,811
3
L
Amaterasu
8,426
843
10
1
0
160,121
2
L
Hera
6,260
626
14
1
0
97,344
0
L
Atlas
7,345
735
18
2
0
202,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role