Player Matchup

Odin
Odin
Silver II
Juggy291869
Odin
Silver II
Level 129
God Stats
4W - 2L
1,758 SR
Queue Stats
204W - 238L
1,024 MMR
Solo
Sol
Sol
Platinum IV
OGBJ2702
Sol
Platinum IV
Level 103
God Stats
5W - 6L
1,518 SR
Queue Stats
176W - 167L
1,710 MMR
Solo
Khepri
Khepri
Silver III
YaDadJoe
Khepri
Silver III
Level 125
God Stats
5W - 8L
1,430 SR
Queue Stats
32W - 65L
855 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,569 SR
1,196 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,446 SR
1,959 MMR
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Keeegan
Xing Tian
Diamond IV
Level 160
God Stats
2W - 0L
1,287 SR
Queue Stats
37W - 32L
2,211 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
PigeonBeak7
Ne Zha
Platinum I
Level 103
God Stats
2W - 0L
1,551 SR
Queue Stats
25W - 14L
2,165 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 0
11,932
597
11,006
21,975
25,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 2 / 1
11,721
586
20,719
16,065
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
YaDadJoe
Khepri
15
0 / 6 / 1
11,635
582
4,617
21,693
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AtlasAh Muzen CabBaron SamediBaba YagaShiva

VS

Bans
AchillesPoseidonGilgameshPersephoneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 1 / 4
14,408
720
20,527
13,912
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Keeegan
Xing Tian
18
1 / 0 / 11
14,223
711
13,728
25,607
43,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
18
3 / 0 / 7
12,744
637
20,700
14,038
8,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
4
10
L
1
4
0
0.25
W
Xing Tian
Keeegan
Xing Tian
1
0
11
6.5
L
0
2
1
0.25
W
Ne Zha
3
0
7
6.5
L
Khepri
YaDadJoe
Khepri
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,342
Damage
54,955
59,733
Taken
53,557
54,185
Mitigated
60,033
12,597
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,527
1,402
0
4,358
13,912
8,128
230
8,433
5,479
81,741
0
L
11,006
1,101
557
2,843
21,975
25,811
0
10,610
11,365
0
30,719
W
Xing Tian
Keeegan
Xing Tian
13,728
1,428
1,152
7,355
25,607
43,222
317
11,019
14,588
27,363
0
L
20,719
5,237
0
7,152
16,065
6,448
0
8,166
7,899
83,856
0
W
Ne Zha
20,700
3,950
0
4,747
14,038
8,683
2,488
6,702
7,336
0
79,174
L
Khepri
YaDadJoe
Khepri
4,617
447
97
1,948
21,693
21,926
0
15,723
5,970
20,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
41,375
194
Minions Killed
242
6
Camps Cleared
12
995,310
Distance Traveled
1,194,472
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,408
720
134
7
3
397,442
3
L
Odin
11,932
597
36
2
1
345,741
6
W
Xing Tian
14,223
711
38
2
1
407,872
3
L
Sol
11,721
586
140
7
5
323,239
5
W
Ne Zha
12,744
637
70
4
8
389,158
4
L
Khepri
11,635
582
18
1
0
326,330
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role