Player Matchup

Medusa
Medusa
 
Medusa
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DarkGuardian01
Yu Huang
Level 113
God Stats
0W - 3L
1,205 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Hercules
Hercules
LycanSix
Hercules
Level 65
God Stats
1W - 4L
1,331 SR
Queue Stats
50W - 78L
1,402 Elo+
Solo
Team Averages
Level 74
1,345 SR
1,434 Elo+

VS

Team Averages
Level 125
1,597 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Suegetsy
Horus
Level 128
God Stats
1W - 1L
1,559 SR
Queue Stats
13W - 12L
1,556 Elo+
Party 1
Anubis
Anubis
Vidneym
Anubis
Level 103
God Stats
1W - 0L
1,733 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 4 / 2
9,303
620
14,060
11,919
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
13
2 / 4 / 1
8,993
600
9,129
7,811
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
LycanSix
Hercules
13
1 / 4 / 2
8,635
576
9,840
16,649
9,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 4 / 7
10,071
671
9,758
18,113
21,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Suegetsy
Horus
15
4 / 0 / 8
11,215
748
7,888
16,742
20,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Vidneym
Anubis
16
3 / 0 / 9
10,214
681
13,639
13,065
8,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
12
12
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Fenrir
 
Fenrir
5
4
7
2.13
L
Yu Huang
2
4
1
0.63
L
Hercules
LycanSix
Hercules
1
4
2
0.5
W
Horus
Suegetsy
Horus
4
0
8
8
W
Anubis
Vidneym
Anubis
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
31,285
36,379
Taken
47,920
15,197
Mitigated
50,872
4,656
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,060
5,269
0
560
11,919
4,092
0
4,172
7,747
0
52,560
W
Fenrir
 
Fenrir
9,758
2,929
0
4,727
18,113
21,419
99
3,149
14,964
0
23,391
L
Yu Huang
9,129
384
0
315
7,811
2,098
0
3,322
4,489
21,370
0
L
Hercules
LycanSix
Hercules
9,840
4,290
0
3,781
16,649
9,007
0
6,338
10,311
123
21,193
W
Horus
Suegetsy
Horus
7,888
4,032
3,888
7,478
16,742
20,762
286
2,765
13,977
0
20,007
W
Anubis
Vidneym
Anubis
13,639
883
0
6,381
13,065
8,691
459
3,969
9,096
57,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
31,500
142
Minions Killed
156
7
Camps Cleared
6
738,370
Distance Traveled
845,644
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,303
620
92
6
3
260,838
4
W
Fenrir
10,071
671
31
2
3
264,983
5
L
Yu Huang
8,993
600
28
2
0
225,407
4
L
Hercules
8,635
576
22
1
4
252,125
2
W
Horus
11,215
748
25
2
0
296,645
2
W
Anubis
10,214
681
100
7
3
284,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role