Player Matchup

Horus
Horus
DRAGONBABYROX
Horus
Level 64
God Stats
6W - 2L
1,479 SR
Queue Stats
15W - 20L
1,327 Elo+
Party 2
Scylla
Scylla
GIANT TeDDies
Scylla
Level 125
God Stats
1W - 0L
1,259 SR
Queue Stats
61W - 51L
1,628 Elo+
Party 2
Neith
Neith
NK BigHolyThing
Neith
Level 123
God Stats
4W - 1L
1,546 SR
Queue Stats
5W - 7L
1,197 Elo+
Party 2
Team Averages
Level 104
1,428 SR
1,384 Elo+

VS

Team Averages
Level 56
1,446 SR
1,306 Elo+
Freya
Freya
Alberto04021
Freya
Level 159
God Stats
10W - 6L
1,582 SR
Queue Stats
39W - 67L
1,555 Elo+
Party 1
Izanami
Izanami
HizakiYamino
Izanami
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 1
Danzaburou
Danzaburou
cuyonoob
Danzaburou
Level 5
God Stats
0W - 6L
1,256 SR
Queue Stats
0W - 14L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
9,820
701
3,048
19,268
20,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 0 / 6
12,051
861
26,518
6,918
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 7
10,497
750
11,490
12,127
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,282
663
12,582
20,699
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
HizakiYamino
Izanami
12
0 / 8 / 1
7,971
569
913
14,407
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
cuyonoob
Danzaburou
12
0 / 4 / 2
8,199
586
5,259
10,312
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
2
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
0
3
15
2.5
W
12
0
6
15
L
Izanami
HizakiYamino
Izanami
0
8
1
0.06
W
6
1
7
9.5
L
Danzaburou
cuyonoob
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
18,754
38,313
Taken
45,418
29,555
Mitigated
16,476
9,057
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,582
3,039
0
3,524
20,699
7,020
0
11,627
8,484
30,155
0
W
3,048
1,383
1,778
4,418
19,268
20,151
259
5,022
12,458
0
8,267
W
26,518
2,440
0
653
6,918
3,142
1,092
1,463
5,115
67,519
0
L
Izanami
HizakiYamino
Izanami
913
913
0
561
14,407
5,585
0
8,631
5,502
0
21,774
W
11,490
6,518
0
2,208
12,127
6,262
767
5,655
6,170
0
40,724
L
Danzaburou
cuyonoob
Danzaburou
5,259
2,827
0
1,032
10,312
3,871
0
5,479
4,576
0
16,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
25,452
162
Minions Killed
117
8
Camps Cleared
3
727,839
Distance Traveled
632,732
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,282
663
43
3
2
224,549
3
W
Horus
9,820
701
11
1
0
245,978
3
W
Scylla
12,051
861
102
7
4
248,897
1
L
Izanami
7,971
569
35
3
1
205,423
0
W
Neith
10,497
750
49
4
4
232,964
5
L
Danzaburou
8,199
586
39
3
0
202,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role