Player Matchup

Arachne
Arachne
Alleinsein
Arachne
Level 103
God Stats
16W - 19L
1,604 SR
Queue Stats
362W - 373L
1,478 Elo+
Solo
Cernunnos
Cernunnos
Mag3don
Cernunnos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,615 Elo+
Solo
Ah Puch
Ah Puch
Pavel_NEDVED78
Ah Puch
Level 122
God Stats
3W - 3L
1,459 SR
Queue Stats
203W - 201L
1,362 Elo+
Solo
Horus
Horus
mariany001
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,209 Elo+
Solo
Nike
Nike
paulmurph74
Nike
Level 82
God Stats
1W - 1L
1,825 SR
Queue Stats
39W - 42L
1,468 Elo+
Solo
Team Averages
Level 80
1,577 SR
1,427 Elo+

VS

Team Averages
Level 89
1,468 SR
1,404 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kush_Nerd
Da Ji
Level 118
God Stats
3W - 3L
1,308 SR
Queue Stats
244W - 287L
1,332 Elo+
Solo
Bacchus
Bacchus
OpahUmNome
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,442 Elo+
Solo
Hachiman
Hachiman
Rocky1stex
Hachiman
Level 119
God Stats
2W - 1L
1,532 SR
Queue Stats
138W - 175L
1,401 Elo+
Solo
Sylvanus
Sylvanus
mrmatthewm94
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 142L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alleinsein
Arachne
20
16 / 3 / 8
14,679
667
27,986
26,519
20,055
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Mag3don
Cernunnos
8
1 / 3 / 3
9,301
423
5,280
4,959
1,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 20
16,397
745
45,880
17,215
9,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
0 / 2 / 3
10,513
478
914
7,934
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 4 / 15
14,611
664
24,726
27,009
24,126
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 6 / 6
14,794
672
21,446
19,232
10,348
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Kush_Nerd
Da Ji
20
4 / 4 / 7
13,390
609
14,582
31,386
18,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
OpahUmNome
Bacchus
19
4 / 6 / 8
13,122
596
13,004
30,884
57,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Rocky1stex
Hachiman
20
1 / 8 / 11
13,442
611
16,851
26,336
14,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
mrmatthewm94
Sylvanus
20
1 / 4 / 5
13,856
630
6,498
27,904
39,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
51
27
Kills
14
14
Deaths
28
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
6
6
1.17
L
Arachne
Alleinsein
Arachne
16
3
8
6.67
W
Da Ji
Kush_Nerd
Da Ji
4
4
7
1.88
L
Cernunnos
Mag3don
Cernunnos
1
3
3
0.83
W
Bacchus
OpahUmNome
Bacchus
4
6
8
1.33
L
4
2
20
7
W
Hachiman
Rocky1stex
Hachiman
1
8
11
0.81
L
Horus
0
2
3
0.75
W
Sylvanus
mrmatthewm94
Sylvanus
1
4
5
0.88
L
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,786
Damage
72,381
83,636
Taken
135,742
64,904
Mitigated
140,257
42,002
Healing
41,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,446
6,258
1,251
1,849
19,232
10,348
2,758
6,549
12,683
70,408
0
L
Arachne
Alleinsein
Arachne
27,986
21,332
6,133
12,811
26,519
20,055
729
12,582
13,937
0
45,520
W
Da Ji
Kush_Nerd
Da Ji
14,582
2,914
1,658
8,912
31,386
18,968
117
8,709
22,677
0
32,462
L
Cernunnos
Mag3don
Cernunnos
5,280
2,894
0
921
4,959
1,990
248
2,645
2,314
0
6,734
W
Bacchus
OpahUmNome
Bacchus
13,004
1,454
2,262
2,603
30,884
57,034
1,072
9,804
21,080
28,670
0
L
45,880
1,158
1,223
5,666
17,215
9,850
356
9,044
8,171
101,832
0
W
Hachiman
Rocky1stex
Hachiman
16,851
5,695
4,087
5,213
26,336
14,408
1,855
9,881
16,455
0
54,161
L
Horus
914
362
1,910
1,460
7,934
8,883
0
1,878
6,056
0
2,438
W
Sylvanus
mrmatthewm94
Sylvanus
6,498
1,655
6,681
7,321
27,904
39,499
1,269
10,937
16,967
24,280
0
L
24,726
2,886
3,452
8,426
27,009
24,126
198
14,799
12,210
0
55,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,501
Gold Earned
68,604
219
Minions Killed
308
0
Camps Cleared
0
1,749,137
Distance Traveled
1,743,645
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,794
672
108
5
0
354,031
0
L
Arachne
14,679
667
42
2
0
469,362
3
W
Da Ji
13,390
609
48
2
0
354,720
2
L
Cernunnos
9,301
423
3
0
0
79,011
0
W
Bacchus
13,122
596
25
1
0
374,617
6
L
Ah Puch
16,397
745
106
5
0
401,448
0
W
Hachiman
13,442
611
79
4
0
349,703
0
L
Horus
10,513
478
11
1
0
360,797
3
W
Sylvanus
13,856
630
48
2
0
310,574
0
L
Nike
14,611
664
57
3
0
438,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role