Player Matchup

Anhur
Anhur
Baddruck
Anhur
Level 109
God Stats
6W - 5L
1,595 SR
Queue Stats
321W - 321L
1,394 Elo+
Solo
He Bo
He Bo
Dorious69
He Bo
Level 68
God Stats
1W - 1L
1,264 SR
Queue Stats
66W - 53L
1,450 Elo+
Solo
Raijin
Raijin
MegaFataliti
Raijin
Level 85
God Stats
5W - 3L
1,297 SR
Queue Stats
335W - 333L
1,401 Elo+
Solo
Achilles
Achilles
bloodyValenok13
Achilles
Level 69
God Stats
1W - 1L
1,576 SR
Queue Stats
145W - 122L
1,456 Elo+
Solo
Poseidon
Poseidon
emrelive
Poseidon
Level 77
God Stats
2W - 2L
1,385 SR
Queue Stats
98W - 82L
1,477 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,436 Elo+

VS

Team Averages
Level 96
1,547 SR
1,411 Elo+
Susano
Susano
Brownhole
Susano
Level 105
God Stats
12W - 10L
1,556 SR
Queue Stats
320W - 352L
1,375 Elo+
Solo
Ymir
Ymir
Leprechaun1971
Ymir
Level 157
God Stats
24W - 23L
1,600 SR
Queue Stats
887W - 938L
1,452 Elo+
Party 1
Medusa
Medusa
Lilithlucifurr
Medusa
Level 160
God Stats
8W - 10L
1,578 SR
Queue Stats
1,436W - 1,536L
1,415 Elo+
Party 1
Pele
Pele
o Rapida o
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,428 Elo+
Solo
Loki
Loki
vinegar735ferric
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baddruck
Anhur
18
8 / 4 / 24
11,219
801
16,113
13,213
6,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Dorious69
He Bo
16
5 / 6 / 17
10,234
731
13,578
10,933
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
6 / 4 / 20
10,892
778
11,220
11,429
5,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
14 / 3 / 20
12,040
860
21,071
24,308
29,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
emrelive
Poseidon
20
6 / 2 / 27
11,768
841
18,863
12,477
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brownhole
Susano
16
5 / 6 / 7
10,042
717
13,053
17,510
8,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 4
9,723
695
8,384
22,775
25,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 7 / 8
9,223
659
13,914
14,856
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 10 / 8
9,253
661
10,445
20,113
9,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 4
10,162
726
8,306
15,559
7,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
49
39
Kills
18
19
Deaths
39
108
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baddruck
Anhur
8
4
24
5
L
Susano
Brownhole
Susano
5
6
7
1.42
W
He Bo
Dorious69
He Bo
5
6
17
2.25
L
2
8
4
0.5
L
3
7
8
1
W
Raijin
6
4
20
4
W
Achilles
14
3
20
8
W
Poseidon
emrelive
Poseidon
6
2
27
9.75
L
4
10
8
0.8
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,845
Damage
54,102
72,360
Taken
90,813
51,413
Mitigated
57,841
30,081
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baddruck
Anhur
16,113
8,716
2,092
2,841
13,213
6,431
1,029
2,682
10,531
0
28,600
L
Susano
Brownhole
Susano
13,053
736
347
4,420
17,510
8,630
0
9,282
7,740
0
22,861
W
He Bo
Dorious69
He Bo
13,578
825
142
959
10,933
4,596
252
1,443
9,490
13,594
0
L
8,384
792
443
1,634
22,775
25,366
46
7,090
15,190
20,590
0
L
13,914
6,501
126
1,151
14,856
6,919
430
6,908
7,583
0
28,839
W
Raijin
11,220
308
2,224
1,256
11,429
5,467
166
507
10,922
24,887
0
W
Achilles
21,071
4,769
1,589
9,910
24,308
29,433
140
2,409
21,899
0
28,456
W
Poseidon
emrelive
Poseidon
18,863
1,519
3,858
5,210
12,477
5,486
1,876
1,343
11,134
44,504
0
L
10,445
2,846
759
3,636
20,113
9,592
0
9,115
10,535
0
19,320
L
8,306
1,021
1,151
2,338
15,559
7,334
0
9,102
6,104
0
13,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,153
Gold Earned
48,403
141
Minions Killed
106
0
Camps Cleared
0
1,227,109
Distance Traveled
1,084,735
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,219
801
30
2
0
201,191
0
L
Susano
10,042
717
23
2
0
218,986
0
W
He Bo
10,234
731
8
1
0
240,951
0
L
Ymir
9,723
695
19
1
0
181,948
1
L
Medusa
9,223
659
39
3
0
208,219
6
W
Raijin
10,892
778
38
3
0
249,759
4
W
Achilles
12,040
860
13
1
0
281,652
5
W
Poseidon
11,768
841
52
4
0
253,556
1
L
Pele
9,253
661
14
1
0
220,118
0
L
Loki
10,162
726
11
1
0
255,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role