Player Matchup

Morgan Le Fay
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
Level 109
God Stats
1W - 4L
1,202 SR
Queue Stats
85W - 70L
1,654 Elo+
Party 1
Yemoja
Yemoja
Lastglimmy
Yemoja
Level 118
God Stats
1W - 1L
1,697 SR
Queue Stats
186W - 151L
1,661 Elo+
Party 1
Lancelot
Lancelot
Meari1
Lancelot
Level 62
God Stats
0W - 1L
1,553 SR
Queue Stats
77W - 88L
1,597 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,637 Elo+

VS

Team Averages
Level 105
1,438 SR
1,474 Elo+
Lancelot
Lancelot
TermlessDuck
Lancelot
Level 109
God Stats
4W - 3L
1,479 SR
Queue Stats
217W - 143L
1,618 Elo+
Party 2
Odin
Odin
eduhelloween23
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 139L
1,287 Elo+
Solo
Sol
Sol
zombieeater225
Sol
Level 96
God Stats
2W - 1L
1,334 SR
Queue Stats
83W - 84L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
18
2 / 2 / 6
13,648
620
15,141
13,860
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Lastglimmy
Yemoja
20
2 / 2 / 7
13,784
627
11,573
18,753
29,433
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lancelot
Meari1
Lancelot
18
6 / 6 / 2
13,717
624
18,234
20,159
12,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
TermlessDuck
Lancelot
20
7 / 1 / 2
14,810
673
19,343
18,440
17,601
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 3 / 6
13,849
630
6,671
21,550
23,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 6 / 8
13,450
611
18,453
17,188
8,270
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
10
10
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
2
2
6
2.5
L
Yemoja
Lastglimmy
Yemoja
2
2
7
2.75
L
Lancelot
Meari1
Lancelot
6
6
2
1.17
W
Lancelot
TermlessDuck
Lancelot
7
1
2
8
W
2
3
6
1.67
W
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
44,467
52,772
Taken
57,178
49,517
Mitigated
49,671
11,579
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DELICATER0SE
Morgan Le Fay
15,141
1,705
0
3,965
13,860
8,047
492
5,677
8,183
70,193
0
L
Yemoja
Lastglimmy
Yemoja
11,573
2,439
4,119
3,495
18,753
29,433
527
7,200
11,553
36,410
0
L
Lancelot
Meari1
Lancelot
18,234
4,017
0
0
20,159
12,037
0
4,180
15,979
0
47,308
W
Lancelot
TermlessDuck
Lancelot
19,343
2,316
0
994
18,440
17,601
462
7,137
10,535
533
52,603
W
6,671
864
327
3,113
21,550
23,800
100
7,722
13,081
0
38,735
W
18,453
7,674
0
4,962
17,188
8,270
2,400
10,221
6,106
58,927
5,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
42,109
260
Minions Killed
210
14
Camps Cleared
6
1,038,678
Distance Traveled
1,119,316
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,648
620
124
6
6
304,601
6
L
Yemoja
13,784
627
58
3
1
340,158
8
L
Lancelot
13,717
624
78
4
7
393,919
1
W
Lancelot
14,810
673
59
3
5
432,025
7
W
Odin
13,849
630
64
3
0
369,783
5
W
Sol
13,450
611
87
4
1
317,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role