Player Matchup

Merlin
Merlin
Bnasty0131
Merlin
Level 121
God Stats
2W - 6L
1,409 SR
Queue Stats
858W - 933L
1,478 Elo+
Solo
Artio
Artio
Chaperona23
Artio
Level 97
God Stats
36W - 50L
1,415 SR
Queue Stats
617W - 730L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
El Fhappo
Heimdallr
Level 127
God Stats
1W - 2L
1,758 SR
Queue Stats
88W - 102L
1,511 Elo+
Party 3
Ravana
Ravana
SleepyBoyZach
Ravana
Level 129
God Stats
24W - 19L
1,604 SR
Queue Stats
49W - 50L
1,574 Elo+
Party 3
Hercules
Hercules
psychodstHC
Hercules
Level 155
God Stats
74W - 119L
1,381 SR
Queue Stats
736W - 852L
1,402 Elo+
Party 1
Team Averages
Level 126
1,513 SR
1,473 Elo+

VS

Team Averages
Level 95
1,494 SR
1,446 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MORDEFRONHA-_-
Neith
Level 116
God Stats
18W - 15L
1,304 SR
Queue Stats
293W - 362L
1,398 Elo+
Solo
Chaac
Chaac
Sckar70
Chaac
Level 60
God Stats
2W - 0L
1,509 SR
Queue Stats
11W - 12L
1,477 Elo+
Solo
Ra
Ra
Sticktry
Ra
Level 88
God Stats
3W - 2L
1,516 SR
Queue Stats
561W - 615L
1,422 Elo+
Solo
Thanatos
Thanatos
The Snowy Peach
Thanatos
Level 107
God Stats
20W - 14L
1,644 SR
Queue Stats
262W - 256L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bnasty0131
Merlin
10
1 / 4 / 2
6,449
496
6,921
6,629
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 5
6,184
476
4,334
14,289
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
El Fhappo
Heimdallr
10
1 / 5 / 3
6,036
464
5,814
12,139
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 3
7,613
586
7,082
7,079
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
psychodstHC
Hercules
12
2 / 0 / 0
6,705
516
9,197
11,644
12,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 2 / 7
7,496
577
7,699
10,648
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 2 / 2
7,067
544
9,412
8,709
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sckar70
Chaac
13
0 / 2 / 1
7,313
563
10,331
16,050
14,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 1
6,996
538
7,072
7,400
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
3 / 3 / 1
6,604
508
3,128
10,954
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
11
Kills
14
14
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
7
3.75
L
Merlin
Bnasty0131
Merlin
1
4
2
0.5
L
1
4
5
0.88
L
Heimdallr
El Fhappo
Heimdallr
1
5
3
0.5
W
5
2
2
3
W
Chaac
Sckar70
Chaac
0
2
1
0.25
L
6
1
3
7.5
W
2
2
1
1.25
W
Thanatos
3
3
1
1.17
L
Hercules
psychodstHC
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
37,642
51,780
Taken
53,761
30,296
Mitigated
32,540
17,632
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,699
2,642
447
2,928
10,648
8,370
0
3,556
7,092
23,940
0
L
Merlin
Bnasty0131
Merlin
6,921
508
0
302
6,629
2,770
0
3,208
3,421
49,619
0
L
4,334
724
1,376
4,987
14,289
7,831
0
7,176
7,113
16,835
0
L
Heimdallr
El Fhappo
Heimdallr
5,814
2,694
0
2,211
12,139
4,379
0
2,414
9,725
0
40,959
W
9,412
3,029
0
1,759
8,709
3,008
0
1,154
7,555
0
49,553
W
Chaac
Sckar70
Chaac
10,331
2,569
0
11,156
16,050
14,011
0
507
14,783
0
64,455
L
7,082
2,395
0
2,304
7,079
3,202
0
1,973
5,106
0
51,115
W
7,072
1,204
384
1,574
7,400
3,237
0
4,420
2,980
48,444
0
W
Thanatos
3,128
970
0
8,318
10,954
3,914
0
1,618
9,263
0
30,090
L
Hercules
psychodstHC
Hercules
9,197
3,933
0
6,452
11,644
12,114
27
0
11,644
0
46,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
35,476
338
Minions Killed
383
0
Camps Cleared
0
1,199,698
Distance Traveled
1,273,565
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,496
577
27
2
0
255,177
1
L
Merlin
6,449
496
88
7
0
235,859
1
L
Artio
6,184
476
25
2
0
242,510
1
L
Heimdallr
6,036
464
65
5
0
223,644
1
W
Neith
7,067
544
71
5
0
243,562
0
W
Chaac
7,313
563
113
9
0
249,293
0
L
Ravana
7,613
586
81
6
0
263,933
4
W
Ra
6,996
538
102
8
0
256,406
9
W
Thanatos
6,604
508
70
5
0
269,127
4
L
Hercules
6,705
516
79
6
0
233,752
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role