Player Matchup

Sylvanus
Sylvanus
MerCy-_-Mercury
Sylvanus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 266L
1,464 Elo+
Solo
Da Ji
Da Ji
Yaunchy
Da Ji
Level 30
God Stats
2W - 4L
1,312 SR
Queue Stats
48W - 77L
1,285 Elo+
Party 2
He Bo
He Bo
hihow96
He Bo
Level 37
God Stats
0W - 2L
1,312 SR
Queue Stats
48W - 72L
1,307 Elo+
Party 2
Team Averages
Level 64
1,375 SR
1,352 Elo+

VS

Team Averages
Level 107
1,494 SR
1,404 Elo+
Merlin
Merlin
FQ__ER1
Merlin
Level 125
God Stats
4W - 8L
1,456 SR
Queue Stats
380W - 596L
1,352 Elo+
Solo
Osiris
Osiris
PickUpKidz
Osiris
Level 89
God Stats
28W - 27L
1,531 SR
Queue Stats
90W - 106L
1,425 Elo+
Party 1
Artemis
Artemis
SkeletonMan813
Artemis
Level 108
God Stats
27W - 33L
1,494 SR
Queue Stats
299W - 345L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 4 / 5
9,935
621
12,597
20,305
24,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Yaunchy
Da Ji
15
6 / 4 / 3
11,026
689
13,107
17,588
10,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
hihow96
He Bo
14
1 / 5 / 6
9,703
606
13,138
13,283
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FQ__ER1
Merlin
15
0 / 6 / 7
10,478
655
5,858
11,973
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
PickUpKidz
Osiris
17
4 / 2 / 8
12,047
753
16,578
18,171
15,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 2 / 4
12,660
791
15,100
13,549
5,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
13
13
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
FQ__ER1
Merlin
0
6
7
0.58
L
Sylvanus
3
4
5
1.38
W
Osiris
PickUpKidz
Osiris
4
2
8
4
W
9
2
4
5.5
L
Da Ji
Yaunchy
Da Ji
6
4
3
1.88
L
He Bo
hihow96
He Bo
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,842
Damage
37,536
51,176
Taken
43,693
40,211
Mitigated
25,517
14,348
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FQ__ER1
Merlin
5,858
225
0
1,181
11,973
4,147
0
5,866
5,841
44,391
0
L
Sylvanus
12,597
2,253
4,567
8,591
20,305
24,344
0
3,275
17,030
29,372
0
W
Osiris
PickUpKidz
Osiris
16,578
5,178
675
2,068
18,171
15,899
931
9,903
7,906
0
28,685
W
15,100
7,720
0
3,462
13,549
5,471
1,944
9,782
3,529
0
48,706
L
Da Ji
Yaunchy
Da Ji
13,107
2,557
0
660
17,588
10,347
0
1,647
15,941
0
34,191
L
He Bo
hihow96
He Bo
13,138
819
0
530
13,283
5,520
47
1,591
11,692
34,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
35,185
140
Minions Killed
185
6
Camps Cleared
7
805,109
Distance Traveled
856,461
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,478
655
86
5
4
264,918
1
L
Sylvanus
9,935
621
34
2
1
243,758
6
W
Osiris
12,047
753
30
2
2
313,990
2
W
Artemis
12,660
791
69
4
1
277,553
5
L
Da Ji
11,026
689
37
2
3
288,904
3
L
He Bo
9,703
606
69
4
2
272,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role