Player Matchup

Rama
Rama
Gold I
goClutch
Rama
Gold I
Level 160
God Stats
2W - 1L
1,897 SR
Queue Stats
11W - 1L
2,105 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,897 SR
2,105 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,376 SR
2,016 MMR
Cernunnos
Cernunnos
Platinum II
Lxcifero
Cernunnos
Platinum II
Level 111
God Stats
1W - 4L
1,376 SR
Queue Stats
15W - 11L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 0 / 0
6,640
1,107
6,389
6,228
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChronosUllrBakasuraSkadiIzanami

VS

Bans
VamanaAh Muzen CabBellonaHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lxcifero
Cernunnos
11
0 / 3 / 0
5,674
946
4,297
7,950
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Lxcifero
Cernunnos
0
3
0
0
W
Rama
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,389
Damage
4,297
6,228
Taken
7,950
2,994
Mitigated
4,569
1,396
Healing
2,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Lxcifero
Cernunnos
4,297
1,843
0
2,216
7,950
4,569
0
249
7,701
0
29,930
W
Rama
6,389
4,527
0
1,396
6,228
2,994
0
228
6,000
0
33,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,640
Gold Earned
5,674
71
Minions Killed
60
2
Camps Cleared
4
117,877
Distance Traveled
128,456
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,674
946
60
10
4
128,456
3
W
Rama
6,640
1,107
71
12
2
117,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role