Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
corfmanpride
Olorun
Level 92
God Stats
1W - 1L
1,605 SR
Queue Stats
136W - 223L
1,359 Elo+
Party 1
Thor
Thor
llIlIIlIlIll
Thor
Level 63
God Stats
8W - 11L
1,232 SR
Queue Stats
114W - 190L
1,359 Elo+
Party 1
Team Averages
Level 94
1,446 SR
1,406 Elo+

VS

Team Averages
Level 90
1,504 SR
1,472 Elo+
Fenrir
Fenrir
Blade8886
Fenrir
Level 82
God Stats
16W - 20L
1,426 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gh0stDrag0n10
Cu Chulainn
Level 140
God Stats
1W - 4L
1,648 SR
Queue Stats
446W - 327L
1,636 Elo+
Solo
Chang'e
Chang'e
SugarEmpress
Chang'e
Level 49
God Stats
2W - 4L
1,439 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 10
9,885
760
14,221
15,215
11,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
4 / 1 / 8
9,664
743
9,147
7,613
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 3 / 4
9,402
723
10,849
11,628
5,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blade8886
Fenrir
11
0 / 5 / 3
7,441
572
4,613
12,983
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Gh0stDrag0n10
Cu Chulainn
12
0 / 4 / 2
8,299
638
5,943
14,353
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
SugarEmpress
Chang'e
12
2 / 5 / 1
8,347
642
8,566
11,442
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
2
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
10
8
L
Fenrir
Blade8886
Fenrir
0
5
3
0.3
L
Cu Chulainn
Gh0stDrag0n10
Cu Chulainn
0
4
2
0.25
L
Chang'e
SugarEmpress
Chang'e
2
5
1
0.5
W
Olorun
4
1
8
8
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
19,122
34,456
Taken
38,778
20,133
Mitigated
23,419
11,951
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,221
2,319
557
5,595
15,215
11,255
0
5,285
9,930
0
42,934
L
Fenrir
Blade8886
Fenrir
4,613
2,462
0
1,619
12,983
5,273
0
2,619
10,364
0
8,475
L
Cu Chulainn
Gh0stDrag0n10
Cu Chulainn
5,943
956
0
2,913
14,353
13,106
0
3,055
11,298
0
22,374
L
Chang'e
SugarEmpress
Chang'e
8,566
1,026
1,893
2,233
11,442
5,040
0
2,135
9,307
23,645
0
W
Olorun
9,147
6,010
523
4,553
7,613
3,673
1,834
2,183
5,430
33,214
5,257
W
10,849
2,933
0
723
11,628
5,205
596
2,668
8,960
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,951
Gold Earned
24,087
148
Minions Killed
77
11
Camps Cleared
0
719,244
Distance Traveled
660,610
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,885
760
66
5
2
280,886
3
L
Fenrir
7,441
572
10
1
0
257,913
4
L
Cu Chulainn
8,299
638
27
2
0
217,053
2
L
Chang'e
8,347
642
40
3
0
185,644
1
W
Olorun
9,664
743
51
4
8
208,761
1
W
Thor
9,402
723
31
2
1
229,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role