Player Matchup

Thoth
Thoth
ForRengoku
Thoth
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 206L
1,438 Elo+
Solo
Sol
Sol
Guto935
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 103L
1,439 Elo+
Party 1
Skadi
Skadi
KillerBlue3258
Skadi
Level 89
God Stats
18W - 6L
1,633 SR
Queue Stats
267W - 325L
1,429 Elo+
Solo
Khepri
Khepri
VagueSpark60
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,374 Elo+
Solo
Apollo
Apollo
sergio-thug
Apollo
Level 126
God Stats
3W - 2L
1,710 SR
Queue Stats
78W - 105L
1,389 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,414 Elo+

VS

Team Averages
Level 121
1,502 SR
1,443 Elo+
Skadi
Skadi
CrystalWyvern
Skadi
Level 119
God Stats
20W - 22L
1,531 SR
Queue Stats
100W - 90L
1,449 Elo+
Solo
Nu Wa
Nu Wa
EpochLegend
Nu Wa
Level 125
God Stats
1W - 2L
1,425 SR
Queue Stats
33W - 38L
1,431 Elo+
Solo
Hel
Hel
LeBlack Miau
Hel
Level 146
God Stats
2W - 2L
1,602 SR
Queue Stats
149W - 137L
1,440 Elo+
Solo
Bellona
Bellona
Rajzaun
Bellona
Level 129
God Stats
16W - 21L
1,452 SR
Queue Stats
240W - 266L
1,444 Elo+
Party 2
Awilix
Awilix
lolCrashy
Awilix
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
150W - 172L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
5 / 1 / 4
11,462
498
14,769
9,988
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
20
5 / 2 / 7
13,053
568
18,146
14,659
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 4 / 6
11,389
495
12,384
17,669
7,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
0 / 1 / 10
10,684
465
5,615
13,152
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
20
4 / 3 / 2
12,682
551
10,147
17,437
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,261
446
14,133
16,084
6,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
4,328
188
0
0
0
15
1 / 6 / 1
9,054
394
4,918
22,303
24,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Rajzaun
Bellona
19
8 / 1 / 1
12,344
537
13,384
24,482
22,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
lolCrashy
Awilix
16
1 / 7 / 2
9,919
431
8,448
22,960
11,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
11
11
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
0
0
0
W
Thoth
5
1
4
7
W
Sol
5
2
7
4.25
W
3
4
6
1.5
L
1
6
1
0.25
L
Bellona
Rajzaun
Bellona
8
1
1
8.5
W
Khepri
0
1
10
5
L
Awilix
lolCrashy
Awilix
1
7
2
0.29
W
Apollo
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,061
Damage
40,883
72,905
Taken
85,829
47,517
Mitigated
64,752
24,891
Healing
30,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,133
7,005
0
5,147
16,084
6,458
1,516
8,472
7,612
0
87,323
L
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
14,769
710
0
770
9,988
4,646
604
824
9,164
90,075
0
W
Sol
18,146
6,513
0
9,750
14,659
7,591
2,665
1,011
13,648
103,330
13,307
W
12,384
5,156
0
4,782
17,669
7,913
960
1,568
16,101
0
92,227
L
4,918
921
3,343
6,411
22,303
24,760
0
13,216
9,087
46,977
0
L
Bellona
Rajzaun
Bellona
13,384
6,309
0
10,956
24,482
22,431
0
4,144
20,338
0
91,607
W
Khepri
5,615
56
0
2,353
13,152
18,499
0
1,571
11,581
33,047
0
L
Awilix
lolCrashy
Awilix
8,448
3,641
0
4,668
22,960
11,103
0
10,908
12,052
0
93,117
W
Apollo
10,147
5,871
0
7,236
17,437
8,868
3,591
374
17,063
0
114,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,270
Gold Earned
45,906
665
Minions Killed
504
0
Camps Cleared
0
2,136,015
Distance Traveled
1,634,738
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,261
446
138
6
0
375,624
4
L
Nu Wa
4,328
188
0
0
0
0
0
W
Thoth
11,462
498
125
5
0
443,590
6
W
Sol
13,053
568
190
8
0
390,265
3
W
Skadi
11,389
495
132
6
0
415,451
1
L
Hel
9,054
394
82
4
0
369,487
5
L
Bellona
12,344
537
173
8
0
441,935
7
W
Khepri
10,684
465
34
1
0
436,863
0
L
Awilix
9,919
431
111
5
0
447,692
5
W
Apollo
12,682
551
184
8
0
449,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role