Player Matchup

Chaac
Chaac
CHAOS_SHADOW47
Chaac
Level 128
God Stats
14W - 7L
1,725 SR
Queue Stats
168W - 159L
1,527 Elo+
Party 1
Geb
Geb
Mi-Lord_Farquaad
Geb
Level 109
God Stats
39W - 25L
1,574 SR
Queue Stats
123W - 121L
1,526 Elo+
Party 1
Set
Set
PBnJillGaming_
Set
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 159L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Tionnor4152
Danzaburou
Level 45
God Stats
39W - 38L
1,468 SR
Queue Stats
77W - 92L
1,418 Elo+
Solo
Zeus
Zeus
badassshadow
Zeus
Level 118
God Stats
7W - 3L
1,609 SR
Queue Stats
174W - 170L
1,531 Elo+
Party 1
Team Averages
Level 104
1,575 SR
1,506 Elo+

VS

Team Averages
Level 65
1,536 SR
1,479 Elo+
Persephone
Persephone
 
Persephone
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
El_Chaacson
Erlang Shen
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 116L
1,481 Elo+
Party 3
Bellona
Bellona
JShrives
Bellona
Level 25
God Stats
18W - 13L
1,576 SR
Queue Stats
32W - 43L
1,391 Elo+
Party 2
Neith
Neith
sacreblu_
Neith
Level 26
God Stats
1W - 2L
1,602 SR
Queue Stats
12W - 14L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,986
614
12,571
13,907
10,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 3
6,552
504
2,926
6,124
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
5 / 0 / 2
7,283
560
4,242
8,760
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Tionnor4152
Danzaburou
11
0 / 2 / 2
6,649
511
6,647
9,677
3,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
6,910
532
5,658
5,319
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 4 / 0
6,294
484
4,487
9,209
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
 
Lancelot
10
0 / 0 / 1
6,008
462
3,670
9,632
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
El_Chaacson
Erlang Shen
10
0 / 3 / 2
5,979
460
6,682
12,529
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
JShrives
Bellona
10
0 / 5 / 0
6,068
467
7,312
11,931
11,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
sacreblu_
Neith
11
3 / 1 / 0
6,609
508
4,806
5,829
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
0
0.25
L
Lancelot
 
Lancelot
0
0
1
0.5
W
5
0
3
6.5
L
Erlang Shen
El_Chaacson
Erlang Shen
0
3
2
0.33
L
Bellona
JShrives
Bellona
0
5
0
0
W
1
0
3
2.5
W
5
0
2
6
W
Danzaburou
Tionnor4152
Danzaburou
0
2
2
0.5
W
1
2
2
1
L
Neith
sacreblu_
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,044
Damage
26,957
43,787
Taken
49,130
23,934
Mitigated
28,562
15,951
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,487
978
0
1,398
9,209
3,034
0
846
8,267
35,582
0
L
Lancelot
 
Lancelot
3,670
867
508
2,770
9,632
4,715
0
1,665
7,929
0
27,184
W
12,571
3,495
0
6,134
13,907
10,021
666
1,015
12,820
0
59,151
L
Erlang Shen
El_Chaacson
Erlang Shen
6,682
3,342
0
3,920
12,529
6,999
0
4,392
8,005
0
42,184
L
Bellona
JShrives
Bellona
7,312
3,405
0
2,703
11,931
11,301
147
570
11,331
0
41,094
W
2,926
604
403
1,735
6,124
4,535
0
0
5,607
20,460
0
W
4,242
1,840
0
4,543
8,760
3,880
0
1,571
7,031
0
39,054
W
Danzaburou
Tionnor4152
Danzaburou
6,647
3,878
149
2,226
9,677
3,564
0
1,001
8,620
0
48,028
W
5,658
1,284
0
761
5,319
1,934
0
608
4,705
42,463
0
L
Neith
sacreblu_
Neith
4,806
1,511
0
2,419
5,829
2,513
0
819
5,010
0
45,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
30,958
377
Minions Killed
357
0
Camps Cleared
0
1,273,753
Distance Traveled
1,238,437
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,294
484
73
6
0
245,076
3
L
Lancelot
6,008
462
52
4
0
271,205
3
W
Chaac
7,986
614
99
8
0
240,287
3
L
Erlang Shen
5,979
460
68
5
0
300,234
2
L
Bellona
6,068
467
80
6
0
213,052
0
W
Geb
6,552
504
34
3
0
280,817
3
W
Set
7,283
560
76
6
0
288,982
1
W
Danzaburou
6,649
511
78
6
0
227,490
2
W
Zeus
6,910
532
90
7
0
236,177
5
L
Neith
6,609
508
84
6
0
208,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role