Player Matchup

Thor
Thor
CrimsonWinner30
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,503 Elo+
Solo
Agni
Agni
PhoenixReborn_
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,406 Elo+
Party 1
Zeus
Zeus
Riip N Driip
Zeus
Level 107
God Stats
3W - 2L
1,496 SR
Queue Stats
117W - 133L
1,494 Elo+
Solo
Ra
Ra
ThaPontiacBandit
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,407 Elo+
Party 1
Medusa
Medusa
tricky22184
Medusa
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 115L
1,542 Elo+
Solo
Team Averages
Level 100
1,499 SR
1,470 Elo+

VS

Team Averages
Level 105
1,496 SR
1,613 Elo+
Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Chef Onex
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,713 Elo+
Party 2
Ah Puch
Ah Puch
ChefRobert24
Ah Puch
Level 108
God Stats
2W - 0L
1,736 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
Cheff Ruiz
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 2
Tyr
Tyr
EProd
Tyr
Level 87
God Stats
1W - 0L
1,244 SR
Queue Stats
6W - 2L
1,844 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,983
698
4,230
6,498
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
7,183
718
4,536
9,152
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
6,634
663
5,867
6,669
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
6,986
699
3,928
10,337
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
14
4 / 3 / 0
8,033
803
9,360
8,234
4,107
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 2 / 11
8,434
843
11,372
13,231
11,462
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Chef Onex
Bellona
14
1 / 1 / 9
7,459
746
4,483
5,863
5,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
ChefRobert24
Ah Puch
16
7 / 1 / 9
8,794
879
15,731
5,986
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Cheff Ruiz
Guan Yu
13
2 / 1 / 11
7,646
765
4,295
8,076
8,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
EProd
Tyr
13
2 / 1 / 10
7,675
768
3,922
7,728
6,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
18
18
Deaths
6
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
11
5.75
W
Bellona
Chef Onex
Bellona
1
1
9
5.5
W
Ah Puch
ChefRobert24
Ah Puch
7
1
9
11.5
W
Guan Yu
Cheff Ruiz
Guan Yu
2
1
11
7.5
L
1
3
2
0.67
W
Tyr
EProd
Tyr
2
1
10
7
L
0
4
4
0.5
L
0
4
2
0.25
L
1
4
1
0.38
L
Medusa
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
39,803
40,890
Taken
40,884
16,839
Mitigated
34,231
13,239
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,372
1,399
1,848
3,143
13,231
11,462
876
4,162
9,069
0
22,705
W
Bellona
Chef Onex
Bellona
4,483
0
1,726
1,113
5,863
5,441
656
2,622
3,241
0
14,638
W
Ah Puch
ChefRobert24
Ah Puch
15,731
41
1,824
900
5,986
2,851
491
2,087
3,899
33,631
0
W
Guan Yu
Cheff Ruiz
Guan Yu
4,295
383
2,192
1,832
8,076
8,205
933
3,103
4,973
0
6,976
L
4,230
1,766
0
313
6,498
2,809
0
2,800
3,698
0
10,383
W
Tyr
EProd
Tyr
3,922
170
1,920
2,514
7,728
6,272
299
2,357
5,371
0
7,970
L
4,536
222
861
1,627
9,152
3,471
0
4,270
4,882
13,232
0
L
5,867
506
271
168
6,669
1,965
0
402
6,267
12,378
0
L
3,928
338
3,645
2,969
10,337
4,487
0
4,731
5,606
10,338
0
L
Medusa
9,360
3,202
1,873
1,512
8,234
4,107
0
3,528
4,706
0
23,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
40,008
102
Minions Killed
95
0
Camps Cleared
0
909,954
Distance Traveled
1,031,689
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,434
843
19
2
0
194,880
3
W
Bellona
7,459
746
30
3
0
198,831
0
W
Ah Puch
8,794
879
30
3
0
201,209
2
W
Guan Yu
7,646
765
7
1
0
212,351
1
L
Thor
6,983
698
21
2
0
133,068
2
W
Tyr
7,675
768
9
1
0
224,418
1
L
Agni
7,183
718
23
2
0
186,456
0
L
Zeus
6,634
663
15
2
0
171,664
1
L
Ra
6,986
699
18
2
0
201,495
1
L
Medusa
8,033
803
25
3
0
217,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role