Player Matchup

Rama
Rama
DougDimmaDave
Rama
Level 105
God Stats
0W - 5L
999 SR
Queue Stats
62W - 57L
1,485 Elo+
Party 2
Zeus
Zeus
Harrison1212
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,418 Elo+
Party 2
Izanami
Izanami
SillyFawn434434
Izanami
Level 159
God Stats
1W - 5L
1,113 SR
Queue Stats
519W - 576L
1,474 Elo+
Solo
Discordia
Discordia
TSwanu
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 2
Pele
Pele
TepidFlounder90
Pele
Level 66
God Stats
1W - 1L
1,661 SR
Queue Stats
24W - 25L
1,410 Elo+
Party 2
Team Averages
Level 101
1,355 SR
1,479 Elo+

VS

Team Averages
Level 133
1,633 SR
1,452 Elo+
Zhong Kui
Zhong Kui
Jeezzaz
Zhong Kui
Level 158
God Stats
13W - 1L
1,906 SR
Queue Stats
299W - 328L
1,437 Elo+
Solo
Poseidon
Poseidon
commandercool81
Poseidon
Level 105
God Stats
2W - 1L
1,625 SR
Queue Stats
129W - 153L
1,405 Elo+
Solo
Chronos
Chronos
g_alexandrino
Chronos
Level 124
God Stats
5W - 2L
1,605 SR
Queue Stats
203W - 218L
1,439 Elo+
Solo
Nu Wa
Nu Wa
itsMonteiro
Nu Wa
Level 132
God Stats
2W - 1L
1,467 SR
Queue Stats
119W - 106L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
woodylop
Amaterasu
Level 147
God Stats
4W - 3L
1,563 SR
Queue Stats
315W - 344L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,209
721
5,274
11,294
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 4
7,930
793
14,523
9,680
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 4 / 3
9,101
910
9,135
12,360
5,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
TSwanu
Discordia
10
1 / 5 / 3
6,534
653
6,365
7,707
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 3
7,231
723
5,226
16,046
7,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jeezzaz
Zhong Kui
14
2 / 3 / 10
8,776
878
11,761
12,381
14,090
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
14
3 / 3 / 11
8,465
847
9,047
9,078
3,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
17
13 / 3 / 9
10,350
1,035
17,453
14,764
6,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 1 / 15
8,992
899
10,713
5,636
2,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
woodylop
Amaterasu
14
1 / 3 / 17
8,586
859
5,189
17,887
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
11
Kills
22
22
Deaths
13
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
3
5
4
1
W
Zhong Kui
Jeezzaz
Zhong Kui
2
3
10
2.33
L
6
4
3
1.88
L
Discordia
TSwanu
Discordia
1
5
3
0.5
L
0
5
3
0.3
W
Poseidon
3
3
11
2.83
W
Chronos
13
3
9
5.83
W
3
1
15
10.5
W
Amaterasu
woodylop
Amaterasu
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,523
Damage
54,163
57,087
Taken
59,746
25,250
Mitigated
45,742
11,222
Healing
25,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,274
4,481
850
1,984
11,294
5,107
0
9,148
2,146
0
11,777
L
14,523
1,343
1,221
499
9,680
4,240
232
8,229
1,451
35,849
0
W
Zhong Kui
Jeezzaz
Zhong Kui
11,761
1,248
862
2,566
12,381
14,090
956
4,518
7,863
22,457
0
L
9,135
5,780
1,287
2,522
12,360
5,007
609
10,322
2,038
0
26,312
L
Discordia
TSwanu
Discordia
6,365
171
256
82
7,707
3,515
0
6,651
1,056
10,229
0
L
5,226
684
526
1,995
16,046
7,381
0
14,624
1,422
0
13,935
W
Poseidon
9,047
458
563
2,085
9,078
3,517
409
2,299
6,779
20,723
0
W
Chronos
17,453
3,364
2,703
6,633
14,764
6,862
2,968
6,081
8,683
30,226
0
W
10,713
3,509
2,404
1,006
5,636
2,086
2,666
3,244
2,392
24,534
0
W
Amaterasu
woodylop
Amaterasu
5,189
1,365
1,004
6,069
17,887
19,187
1,024
4,746
13,141
0
8,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
45,169
120
Minions Killed
92
0
Camps Cleared
0
813,979
Distance Traveled
992,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,209
721
16
2
0
170,145
1
L
Zeus
7,930
793
47
5
0
163,147
2
W
Zhong Kui
8,776
878
28
3
0
193,401
1
L
Izanami
9,101
910
35
4
0
148,202
0
L
Discordia
6,534
653
5
1
0
156,605
0
L
Pele
7,231
723
17
2
0
175,880
3
W
Poseidon
8,465
847
11
1
0
188,503
2
W
Chronos
10,350
1,035
24
2
0
205,679
0
W
Nu Wa
8,992
899
22
2
0
205,329
1
W
Amaterasu
8,586
859
7
1
0
199,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role