Player Matchup

Geb
Geb
FridayNights
Geb
Level 146
God Stats
2W - 3L
1,331 SR
Queue Stats
117W - 141L
1,443 Elo+
Solo
Danzaburou
Danzaburou
MamaLicker
Danzaburou
Level 48
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Janus
Janus
PurpleKobi
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,652 Elo+
Party 1
Team Averages
Level 107
1,456 SR
1,584 Elo+

VS

Team Averages
Level 67
1,618 SR
1,521 Elo+
Ah Puch
Ah Puch
EmperorDerk
Ah Puch
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
JIFTED
Thanatos
Level 81
God Stats
3W - 0L
1,922 SR
Queue Stats
54W - 36L
1,570 Elo+
Solo
Chaac
Chaac
SSStealthyMixer
Chaac
Level 119
God Stats
1W - 0L
1,431 SR
Queue Stats
37W - 36L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,438
614
10,718
19,894
18,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
MamaLicker
Danzaburou
15
3 / 5 / 3
10,278
605
8,724
12,273
5,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
15
3 / 5 / 2
10,404
612
12,376
12,117
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EmperorDerk
Ah Puch
17
2 / 0 / 11
11,441
673
12,069
11,329
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JIFTED
Thanatos
16
6 / 5 / 7
11,643
685
13,714
14,709
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 7
12,114
713
13,114
23,540
26,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
EmperorDerk
Ah Puch
2
0
11
7.5
L
1
4
5
0.88
W
Thanatos
JIFTED
Thanatos
6
5
7
1.9
L
Danzaburou
MamaLicker
Danzaburou
3
5
3
0.9
L
Janus
3
5
2
0.8
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
38,897
44,284
Taken
49,578
27,693
Mitigated
39,658
3,108
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
EmperorDerk
Ah Puch
12,069
254
0
5,690
11,329
5,311
938
6,091
5,108
63,491
0
L
10,718
282
0
1,174
19,894
18,241
0
6,125
13,496
32,052
0
W
Thanatos
JIFTED
Thanatos
13,714
2,972
587
8,831
14,709
8,237
413
6,440
8,091
0
26,627
L
Danzaburou
MamaLicker
Danzaburou
8,724
2,672
0
1,444
12,273
5,043
0
3,642
8,503
0
25,558
L
Janus
12,376
812
0
490
12,117
4,409
0
2,804
9,126
42,225
0
W
13,114
2,322
0
8,973
23,540
26,110
1,331
10,058
12,980
0
40,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
35,198
183
Minions Killed
198
4
Camps Cleared
9
863,400
Distance Traveled
960,889
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,441
673
112
7
5
302,323
3
L
Geb
10,438
614
29
2
2
318,059
4
W
Thanatos
11,643
685
35
2
2
314,802
0
L
Danzaburou
10,278
605
56
3
1
248,643
9
L
Janus
10,404
612
98
6
1
296,698
1
W
Chaac
12,114
713
51
3
2
343,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role