Player Matchup

Apollo
Apollo
 
Apollo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Artliix
Tyr
Level 68
God Stats
23W - 19L
1,560 SR
Queue Stats
151W - 143L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
LucidDr34ms
Baron Samedi
Level 61
God Stats
10W - 4L
1,723 SR
Queue Stats
36W - 48L
1,448 Elo+
Solo
Team Averages
Level 55
1,594 SR
1,476 Elo+

VS

Team Averages
Level 60
1,503 SR
1,429 Elo+
Fafnir
Fafnir
JiraiyaIsNoLiar
Fafnir
Level 45
God Stats
28W - 15L
1,443 SR
Queue Stats
200W - 190L
1,478 Elo+
Party 1
Medusa
Medusa
RocksxPirates
Medusa
Level 69
God Stats
27W - 10L
1,568 SR
Queue Stats
211W - 197L
1,528 Elo+
Party 1
Scylla
Scylla
Zwarfa
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 5 / 2
12,228
611
14,769
22,317
12,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
17
2 / 4 / 5
12,412
621
10,520
28,169
31,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LucidDr34ms
Baron Samedi
17
1 / 3 / 5
11,730
587
18,721
18,201
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 9
15,420
771
13,160
21,982
41,211
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 4
14,131
707
35,445
20,450
11,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Zwarfa
Scylla
17
3 / 4 / 5
12,952
648
12,415
13,021
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
12
12
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
2
1
L
Tyr
2
4
5
1.13
W
3
0
9
7.5
L
Baron Samedi
LucidDr34ms
Baron Samedi
1
3
5
1.17
W
6
3
4
2.67
W
Scylla
Zwarfa
Scylla
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,010
Damage
61,020
68,687
Taken
55,453
54,542
Mitigated
60,712
22,593
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
14,769
7,909
0
5,146
22,317
12,142
246
8,841
13,419
0
66,348
L
Tyr
10,520
1,112
728
4,462
28,169
31,918
108
9,554
18,524
633
24,532
W
13,160
3,891
0
10,092
21,982
41,211
772
7,181
14,801
30,192
0
L
Baron Samedi
LucidDr34ms
Baron Samedi
18,721
358
5,186
7,071
18,201
10,482
0
7,435
10,667
55,267
0
W
35,445
20,419
0
1,233
20,450
11,706
2,095
7,642
12,808
0
109,615
W
Scylla
Zwarfa
Scylla
12,415
1,705
0
3,507
13,021
7,795
204
5,272
7,749
46,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
42,503
214
Minions Killed
225
9
Camps Cleared
9
1,048,176
Distance Traveled
1,029,707
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,228
611
119
6
7
293,039
3
L
Tyr
12,412
621
28
1
1
391,036
2
W
Fafnir
15,420
771
24
1
1
372,172
3
L
Baron Samedi
11,730
587
67
3
1
364,101
10
W
Medusa
14,131
707
151
8
5
347,736
1
W
Scylla
12,952
648
50
3
3
309,799
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role