Player Matchup

Izanami
Izanami
DamageClick
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
Oloyutre
Zhong Kui
Level 128
God Stats
1W - 2L
1,518 SR
Queue Stats
28W - 20L
1,636 Elo+
Party 1
Raijin
Raijin
TaintedZERO
Raijin
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 96L
1,525 Elo+
Solo
Cabrakan
Cabrakan
feniks_descendit
Cabrakan
Level 159
God Stats
6W - 3L
1,724 SR
Queue Stats
232W - 251L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
oTheSazcuash
Kuzenbo
Level 135
God Stats
1W - 2L
1,524 SR
Queue Stats
58W - 64L
1,495 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,531 Elo+

VS

Team Averages
Level 143
1,500 SR
1,503 Elo+
Serqet
Serqet
ElMermox123
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,376 Elo+
Party 3
Thor
Thor
SKYDARKLJ
Thor
Level 160
God Stats
1W - 3L
1,621 SR
Queue Stats
172W - 175L
1,570 Elo+
Party 3
Skadi
Skadi
Taiyen
Skadi
Level 118
God Stats
3W - 1L
1,688 SR
Queue Stats
50W - 47L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Tyloschwarztee
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YBEZ DEMOLISH
Morgan Le Fay
Level 157
God Stats
3W - 7L
1,191 SR
Queue Stats
354W - 383L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DamageClick
Izanami
20
3 / 7 / 15
13,156
626
24,875
25,775
14,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Oloyutre
Zhong Kui
20
5 / 10 / 9
13,480
642
24,309
34,972
30,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Raijin
20
4 / 12 / 9
13,151
626
16,087
25,045
13,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 10
13,765
655
16,869
34,173
61,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
oTheSazcuash
Kuzenbo
20
9 / 3 / 14
15,413
734
23,520
41,325
66,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
2 / 6 / 19
12,155
579
8,980
22,520
28,561
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
8 / 5 / 26
15,408
734
22,112
26,631
24,283
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Taiyen
Skadi
20
6 / 8 / 15
13,243
631
28,028
33,577
18,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 4 / 17
16,411
781
47,008
26,036
14,798
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
YBEZ DEMOLISH
Morgan Le Fay
20
7 / 5 / 22
14,351
683
36,210
19,246
11,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
137
27
Kills
38
38
Deaths
28
57
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Izanami
DamageClick
Izanami
3
7
15
1.5
W
Serqet
2
6
19
1.92
L
Zhong Kui
Oloyutre
Zhong Kui
5
10
9
0.95
W
Thor
8
5
26
4.2
L
Raijin
4
12
9
0.71
W
Skadi
Taiyen
Skadi
6
8
15
1.69
W
15
4
17
5.88
W
Morgan Le Fay
YBEZ DEMOLISH
Morgan Le Fay
7
5
22
3.6
L
6
6
10
1.83
L
Kuzenbo
oTheSazcuash
Kuzenbo
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,660
Damage
142,338
161,290
Taken
128,010
186,651
Mitigated
97,289
47,227
Healing
43,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DamageClick
Izanami
24,875
11,078
2,384
4,524
25,775
14,191
3,874
5,437
20,068
0
56,519
W
Serqet
8,980
731
4,270
3,421
22,520
28,561
514
12,117
10,403
0
15,119
L
Zhong Kui
Oloyutre
Zhong Kui
24,309
1,077
972
8,691
34,972
30,442
448
4,704
29,791
52,168
0
W
Thor
22,112
3,290
5,237
4,106
26,631
24,283
903
18,536
8,095
0
44,800
L
Raijin
16,087
1,334
2,199
1,662
25,045
13,702
0
5,690
18,958
27,271
0
W
Skadi
Taiyen
Skadi
28,028
9,304
2,452
8,743
33,577
18,238
1,541
19,942
13,635
0
50,106
W
47,008
20,879
1,905
8,815
26,036
14,798
3,585
18,159
7,877
0
81,254
W
Morgan Le Fay
YBEZ DEMOLISH
Morgan Le Fay
36,210
3,684
1,438
2,918
19,246
11,409
1,262
12,031
7,215
74,412
0
L
16,869
1,434
4,466
5,170
34,173
61,769
533
9,545
24,292
28,626
0
L
Kuzenbo
oTheSazcuash
Kuzenbo
23,520
5,795
2,057
15,102
41,325
66,547
1,212
10,834
30,005
41,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,965
Gold Earned
71,568
205
Minions Killed
233
0
Camps Cleared
0
1,692,404
Distance Traveled
1,705,899
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,156
626
70
3
0
336,795
0
W
Serqet
12,155
579
21
1
0
390,505
0
L
Zhong Kui
13,480
642
76
4
0
313,781
1
W
Thor
15,408
734
53
3
0
346,386
0
L
Raijin
13,151
626
24
1
0
313,583
1
W
Skadi
13,243
631
34
2
0
269,690
1
W
Hou Yi
16,411
781
58
3
0
327,556
1
W
Morgan Le Fay
14,351
683
67
3
0
371,762
0
L
Cabrakan
13,765
655
16
1
0
327,768
0
L
Kuzenbo
15,413
734
19
1
0
400,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role