Player Matchup

Ymir
Ymir
Fazejelly27
Ymir
Level 29
God Stats
8W - 13L
1,451 SR
Queue Stats
9W - 18L
1,380 Elo+
Party 2
Odin
Odin
HA1RMIT
Odin
Level 49
God Stats
0W - 1L
1,694 SR
Queue Stats
18W - 26L
1,375 Elo+
Party 2
Kali
Kali
Simply_Jules
Kali
Level 89
God Stats
2W - 1L
1,838 SR
Queue Stats
71W - 69L
1,469 Elo+
Party 2
Ra
Ra
ThatBoIWeezy
Ra
Level 88
God Stats
3W - 6L
1,396 SR
Queue Stats
50W - 52L
1,446 Elo+
Party 2
Cupid
Cupid
Yung_To_Ny
Cupid
Level 44
God Stats
1W - 4L
1,491 SR
Queue Stats
15W - 23L
1,369 Elo+
Party 2
Team Averages
Level 60
1,574 SR
1,408 Elo+

VS

Team Averages
Level 42
1,568 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aoraz
Sobek
Level 18
God Stats
5W - 0L
1,890 SR
Queue Stats
30W - 26L
1,484 Elo+
Party 1
Lancelot
Lancelot
ITCMartin
Lancelot
Level 83
God Stats
46W - 34L
1,665 SR
Queue Stats
107W - 103L
1,536 Elo+
Party 1
Charybdis
Charybdis
Olsanity
Charybdis
Level 18
God Stats
4W - 1L
1,557 SR
Queue Stats
66W - 71L
1,498 Elo+
Party 1
Hel
Hel
TreeBurnN
Hel
Level 49
God Stats
8W - 29L
1,226 SR
Queue Stats
201W - 231L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,465
431
3,467
14,805
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
HA1RMIT
Odin
10
0 / 4 / 0
6,010
401
4,877
9,143
5,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 3 / 0
6,411
427
5,847
13,576
6,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,836
456
5,074
7,568
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
10
1 / 6 / 0
5,956
397
4,874
9,143
3,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 0 / 0
9,342
623
5,607
10,407
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Aoraz
Sobek
13
5 / 1 / 8
8,937
596
7,665
14,222
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
ITCMartin
Lancelot
15
2 / 0 / 1
8,790
586
5,032
11,446
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Olsanity
Charybdis
13
6 / 0 / 7
8,556
570
15,146
8,703
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 2
8,645
576
6,514
6,778
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
20
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
W
Sobek
Aoraz
Sobek
5
1
8
9
L
0
5
1
0.1
L
Odin
HA1RMIT
Odin
0
4
0
0
W
Lancelot
ITCMartin
Lancelot
2
0
1
2.5
W
Charybdis
Olsanity
Charybdis
6
0
7
9.5
L
0
3
0
0
L
0
2
0
0
W
3
0
2
4
L
Cupid
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
39,964
54,235
Taken
51,556
30,530
Mitigated
34,561
7,879
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,607
4,035
0
5,560
10,407
4,266
1,990
0
10,407
0
71,195
W
Sobek
Aoraz
Sobek
7,665
1,620
0
4,922
14,222
17,818
162
3,468
10,754
24,621
0
L
3,467
1,230
246
1,054
14,805
12,292
0
4,129
10,676
23,499
0
L
Odin
HA1RMIT
Odin
4,877
1,958
0
190
9,143
5,567
0
1,621
7,522
0
31,293
W
Lancelot
ITCMartin
Lancelot
5,032
1,079
0
5,842
11,446
5,277
0
1,950
9,496
0
75,679
W
Charybdis
Olsanity
Charybdis
15,146
9,154
0
5,245
8,703
3,952
658
821
7,882
0
68,953
L
5,847
2,973
0
2,522
13,576
6,344
0
1,839
11,737
0
56,318
L
5,074
288
512
1,291
7,568
3,277
80
3,306
4,262
56,461
0
W
6,514
831
3,101
3,905
6,778
3,248
445
3,046
3,732
63,402
0
L
Cupid
4,874
2,263
973
1,091
9,143
3,050
0
3,284
5,859
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
44,270
323
Minions Killed
513
0
Camps Cleared
0
1,364,218
Distance Traveled
1,384,590
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,342
623
138
9
0
216,584
2
W
Sobek
8,937
596
28
2
0
276,973
1
L
Ymir
6,465
431
34
2
0
278,548
5
L
Odin
6,010
401
54
4
0
244,418
4
W
Lancelot
8,790
586
131
9
0
333,368
1
W
Charybdis
8,556
570
99
7
0
266,800
1
L
Kali
6,411
427
90
6
0
301,178
7
L
Ra
6,836
456
97
6
0
273,207
3
W
Hel
8,645
576
117
8
0
290,865
2
L
Cupid
5,956
397
48
3
0
266,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role