Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
GoodApollo19
Cliodhna
Level 106
God Stats
1W - 2L
1,635 SR
Queue Stats
488W - 494L
1,498 Elo+
Solo
Kali
Kali
SauceB0ssR0ss
Kali
Level 154
God Stats
3W - 5L
1,450 SR
Queue Stats
665W - 687L
1,481 Elo+
Solo
Artio
Artio
clearnile
Artio
Level 128
God Stats
1W - 1L
1,754 SR
Queue Stats
44W - 30L
1,595 Elo+
Party 1
Khepri
Khepri
loxinen
Khepri
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 300L
1,467 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,508 Elo+

VS

Team Averages
Level 103
1,497 SR
1,508 Elo+
Hera
Hera
DESECRAT10N
Hera
Level 122
God Stats
1W - 2L
1,276 SR
Queue Stats
175W - 171L
1,518 Elo+
Solo
Nike
Nike
DarkSlayer9205
Nike
Level 66
God Stats
1W - 0L
1,715 SR
Queue Stats
29W - 30L
1,509 Elo+
Party 2
Artio
Artio
Domgos
Artio
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Solo
Cthulhu
Cthulhu
MR HOMEL3SS
Cthulhu
Level 156
God Stats
1W - 0L
1,493 SR
Queue Stats
37W - 40L
1,460 Elo+
Party 2
Charybdis
Charybdis
TÒnes
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 5 / 4
8,128
677
10,454
17,707
12,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
GoodApollo19
Cliodhna
15
1 / 7 / 2
8,236
686
12,314
20,363
17,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,928
244
0
0
0
Artio
clearnile
Artio
16
2 / 5 / 2
8,111
676
14,933
24,327
21,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
loxinen
Khepri
15
3 / 5 / 0
8,126
677
8,107
17,623
17,418
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 16
9,836
820
16,913
5,680
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 14
9,506
792
11,196
14,111
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Domgos
Artio
15
3 / 2 / 15
9,236
770
7,336
18,209
22,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
MR HOMEL3SS
Cthulhu
16
2 / 2 / 14
9,240
770
9,808
13,855
17,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
TÒnes
Charybdis
18
9 / 1 / 12
10,518
877
25,717
15,367
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
93
7
Kills
22
22
Deaths
8
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
4
0.6
W
4
1
16
12
W
4
2
14
5.5
W
Artio
Domgos
Artio
3
2
15
5.25
L
Cliodhna
GoodApollo19
Cliodhna
1
7
2
0.29
W
Cthulhu
MR HOMEL3SS
Cthulhu
2
2
14
4.5
L
0
0
0
0
W
Charybdis
TÒnes
Charybdis
9
1
12
15
L
Artio
clearnile
Artio
2
5
2
0.6
L
Khepri
loxinen
Khepri
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,808
Damage
70,970
80,020
Taken
67,222
68,713
Mitigated
63,485
23,337
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,454
2,703
1,188
2,245
17,707
12,030
0
6,813
10,683
0
21,296
W
16,913
5,164
1,101
274
5,680
2,942
1,823
2,640
3,040
36,482
0
W
11,196
567
546
4,105
14,111
11,880
535
5,233
8,878
0
16,447
W
Artio
Domgos
Artio
7,336
1,741
3,583
4,478
18,209
22,664
623
4,589
13,620
12,410
0
L
Cliodhna
GoodApollo19
Cliodhna
12,314
1,196
1,174
2,954
20,363
17,284
0
8,227
11,908
0
30,758
W
Cthulhu
MR HOMEL3SS
Cthulhu
9,808
1,528
1,467
1,930
13,855
17,415
762
4,064
9,791
23,388
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
TÒnes
Charybdis
25,717
10,643
1,439
5,952
15,367
8,584
3,720
6,514
8,853
0
44,852
L
Artio
clearnile
Artio
14,933
1,991
5,031
6,835
24,327
21,981
0
12,461
11,563
22,843
0
L
Khepri
loxinen
Khepri
8,107
406
2,398
1,512
17,623
17,418
0
6,556
10,796
17,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
48,336
81
Minions Killed
136
0
Camps Cleared
0
779,921
Distance Traveled
1,119,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,128
677
22
2
0
211,062
0
W
Hera
9,836
820
55
5
0
219,131
0
W
Nike
9,506
792
7
1
0
234,041
0
W
Artio
9,236
770
3
0
0
246,739
0
L
Cliodhna
8,236
686
33
3
0
189,300
0
W
Cthulhu
9,240
770
30
3
0
219,243
0
L
Kali
2,928
244
0
0
0
0
0
W
Charybdis
10,518
877
41
3
0
200,507
0
L
Artio
8,111
676
19
2
0
193,209
0
L
Khepri
8,126
677
7
1
0
186,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role