Player Matchup

Odin
Odin
EMPTY Y0UR MIND
Odin
Level 12
God Stats
28W - 9L
1,762 SR
Queue Stats
47W - 23L
1,611 Elo+
Party 1
Ganesha
Ganesha
Im a Mesa main
Ganesha
Level 119
God Stats
18W - 5L
1,834 SR
Queue Stats
97W - 51L
1,643 Elo+
Party 1
Anubis
Anubis
LegionAriess
Anubis
Level 121
God Stats
11W - 6L
1,552 SR
Queue Stats
401W - 255L
1,651 Elo+
Party 1
Arachne
Arachne
LegionHydraz
Arachne
Level 66
God Stats
13W - 1L
1,871 SR
Queue Stats
388W - 245L
1,675 Elo+
Party 1
Chiron
Chiron
LegionSunbro
Chiron
Level 88
God Stats
25W - 14L
1,641 SR
Queue Stats
354W - 203L
1,672 Elo+
Party 1
Team Averages
Level 81
1,732 SR
1,650 Elo+

VS

Team Averages
Level 101
1,529 SR
1,454 Elo+
Cupid
Cupid
ALordOfMelons
Cupid
Level 113
God Stats
6W - 5L
1,379 SR
Queue Stats
171W - 173L
1,478 Elo+
Party 2
Hercules
Hercules
Baby-HotPocket
Hercules
Level 139
God Stats
4W - 5L
1,523 SR
Queue Stats
248W - 245L
1,477 Elo+
Party 2
Bastet
Bastet
Devicre
Bastet
Level 44
God Stats
4W - 2L
1,616 SR
Queue Stats
29W - 49L
1,346 Elo+
Solo
The Morrigan
The Morrigan
KatNOONA90
The Morrigan
Level 81
God Stats
0W - 1L
1,610 SR
Queue Stats
3W - 5L
1,470 Elo+
Solo
Fenrir
Fenrir
Prince_Umbreon
Fenrir
Level 129
God Stats
1W - 3L
1,517 SR
Queue Stats
119W - 112L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
9,040
904
3,346
4,699
6,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 7
10,892
1,089
5,640
7,586
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
15
3 / 1 / 3
9,657
966
5,231
5,970
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LegionHydraz
Arachne
15
4 / 1 / 3
10,376
1,038
9,480
10,704
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
1 / 0 / 5
9,934
993
9,252
5,832
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

283

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
10,249
1,025
6,323
5,119
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
15
0 / 1 / 2
9,157
916
7,036
7,193
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Devicre
Bastet
14
0 / 4 / 0
9,109
911
7,534
12,058
4,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
KatNOONA90
The Morrigan
14
0 / 1 / 1
8,921
892
7,276
4,268
1,832
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 0
9,208
921
3,074
8,817
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
8
Kills
2
2
Deaths
8
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Hercules
0
1
2
1
L
Bastet
Devicre
Bastet
0
4
0
0
W
0
0
4
2
W
0
0
7
3.5
L
The Morrigan
KatNOONA90
The Morrigan
0
1
1
0.5
W
Anubis
3
1
3
4.5
W
Arachne
LegionHydraz
Arachne
4
1
3
5.5
W
Chiron
1
0
5
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
31,243
34,791
Taken
37,455
34,175
Mitigated
27,305
7,611
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
3,912
221
2,944
5,119
2,269
0
1,713
3,406
0
50,758
L
Hercules
7,036
830
0
2,750
7,193
10,723
0
1,125
6,068
0
10,445
L
Bastet
Devicre
Bastet
7,534
1,850
0
1,115
12,058
4,880
0
3,588
8,470
0
25,209
W
3,346
700
0
299
4,699
6,398
0
729
3,725
6,649
10,176
W
5,640
322
0
1,581
7,586
11,766
0
977
6,337
18,749
0
L
The Morrigan
KatNOONA90
The Morrigan
7,276
465
35
211
4,268
1,832
0
2,212
2,056
14,680
964
W
Anubis
5,231
185
0
1,606
5,970
4,369
0
1,402
4,355
15,653
0
W
Arachne
LegionHydraz
Arachne
9,480
5,990
0
1,522
10,704
8,730
0
2,320
8,019
0
21,215
W
Chiron
9,252
3,051
1,177
1,426
5,832
2,912
0
572
5,031
0
48,317
L
3,074
409
0
490
8,817
7,601
0
3,241
5,576
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
46,644
218
Minions Killed
229
5
Camps Cleared
10
897,029
Distance Traveled
923,310
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,249
1,025
120
12
7
183,396
0
L
Hercules
9,157
916
20
2
1
196,035
0
L
Bastet
9,109
911
42
4
2
215,958
1
W
Odin
9,040
904
34
3
1
183,002
0
W
Ganesha
10,892
1,089
0
0
0
182,152
2
L
The Morrigan
8,921
892
19
2
0
184,710
0
W
Anubis
9,657
966
28
3
0
160,449
0
W
Arachne
10,376
1,038
36
4
2
198,781
0
W
Chiron
9,934
993
120
12
2
172,645
0
L
Fenrir
9,208
921
28
3
0
143,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role