Player Matchup

Bacchus
Bacchus
TMB Spooky
Bacchus
Level 27
God Stats
7W - 6L
1,607 SR
Queue Stats
84W - 79L
1,424 Elo+
Party 2
Anubis
Anubis
TheDevilDog70
Anubis
Level 53
God Stats
0W - 3L
1,212 SR
Queue Stats
95W - 53L
1,680 Elo+
Party 2
Ullr
Ullr
Tokahontes
Ullr
Level 160
God Stats
96W - 54L
1,706 SR
Queue Stats
810W - 640L
1,614 Elo+
Party 2
Achilles
Achilles
WestCoastLife14
Achilles
Level 157
God Stats
5W - 3L
1,649 SR
Queue Stats
170W - 136L
1,518 Elo+
Party 2
Merlin
Merlin
fusionwolf8
Merlin
Level 158
God Stats
0W - 1L
1,399 SR
Queue Stats
115W - 95L
1,566 Elo+
Party 2
Team Averages
Level 111
1,515 SR
1,560 Elo+

VS

Team Averages
Level 78
1,538 SR
1,663 Elo+
Skadi
Skadi
Copheles
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,864 Elo+
Party 1
Amaterasu
Amaterasu
CøNCePT
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,658 Elo+
Party 1
Bellona
Bellona
Mmmkkayy
Bellona
Level 120
God Stats
175W - 168L
1,486 SR
Queue Stats
480W - 499L
1,390 Elo+
Solo
Sol
Sol
MudPeasant
Sol
Level 42
God Stats
2W - 0L
1,346 SR
Queue Stats
31W - 11L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
SirJugglez
Kukulkan
Level 43
God Stats
2W - 0L
1,857 SR
Queue Stats
19W - 8L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TMB Spooky
Bacchus
8
0 / 9 / 1
5,935
371
2,950
15,894
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 1
7,122
445
8,570
16,751
9,036
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 1
8,134
508
7,771
13,060
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
14
3 / 5 / 3
8,400
525
6,824
15,000
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
2 / 2 / 1
8,416
526
6,525
8,143
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Copheles
Skadi
14
6 / 0 / 9
9,743
609
12,491
12,971
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
CøNCePT
Amaterasu
16
2 / 2 / 7
9,354
585
6,179
14,509
7,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mmmkkayy
Bellona
16
8 / 0 / 5
10,303
644
14,816
13,936
12,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
9 / 2 / 3
10,010
626
10,411
9,976
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
SirJugglez
Kukulkan
14
3 / 3 / 0
8,693
543
3,923
8,274
3,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
28
28
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
Copheles
Skadi
6
0
9
10.5
W
Amaterasu
CøNCePT
Amaterasu
2
2
7
2.75
W
Bellona
Mmmkkayy
Bellona
8
0
5
10.5
W
9
2
3
5.25
W
Kukulkan
SirJugglez
Kukulkan
3
3
0
1
L
Bacchus
TMB Spooky
Bacchus
0
9
1
0.06
L
0
8
1
0.06
L
2
4
1
0.63
L
Achilles
3
5
3
0.9
L
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
47,820
68,848
Taken
59,666
38,077
Mitigated
39,887
14,361
Healing
22,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Copheles
Skadi
12,491
5,091
0
4,129
12,971
11,195
230
1,899
11,072
88
44,094
W
Amaterasu
CøNCePT
Amaterasu
6,179
2,347
0
4,369
14,509
7,530
0
1,573
12,936
0
75,206
W
Bellona
Mmmkkayy
Bellona
14,816
5,444
170
6,787
13,936
12,771
820
9,094
4,842
0
71,815
W
10,411
4,666
0
6,022
9,976
4,434
377
470
9,506
68,679
11,783
W
Kukulkan
SirJugglez
Kukulkan
3,923
318
0
922
8,274
3,957
0
5,324
2,950
62,111
0
L
Bacchus
TMB Spooky
Bacchus
2,950
872
238
722
15,894
13,392
280
4,323
11,515
11,654
0
L
8,570
138
0
6,228
16,751
9,036
126
88
16,584
54,904
0
L
7,771
3,498
0
970
13,060
5,306
0
4,763
8,186
0
59,497
L
Achilles
6,824
2,285
0
4,257
15,000
6,864
378
1,738
13,113
0
58,160
L
Merlin
6,525
400
0
1,946
8,143
3,479
0
2,097
6,046
67,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
48,103
442
Minions Killed
512
0
Camps Cleared
0
1,425,482
Distance Traveled
1,511,217
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,743
609
42
3
0
304,483
9
W
Amaterasu
9,354
585
123
8
0
328,201
2
W
Bellona
10,303
644
109
7
0
296,288
3
W
Sol
10,010
626
135
8
0
285,576
4
W
Kukulkan
8,693
543
103
6
0
296,669
1
L
Bacchus
5,935
371
20
1
0
301,560
0
L
Anubis
7,122
445
110
7
0
235,214
6
L
Ullr
8,134
508
93
6
0
290,387
2
L
Achilles
8,400
525
98
6
0
330,907
4
L
Merlin
8,416
526
121
8
0
267,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role