Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Holorunt
Cu Chulainn
Silver II
Level 143
God Stats
21W - 23L
1,471 SR
Queue Stats
213W - 220L
971 MMR
Solo
Sol
Sol
Silver III
IISSORAII
Sol
Silver III
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 71L
989 MMR
Party 1
Izanami
Izanami
Silver I
idler_owl
Izanami
Silver I
Level 160
God Stats
95W - 76L
1,576 SR
Queue Stats
691W - 713L
1,045 MMR
Solo
Fenrir
Fenrir
Silver II
ll-Ludwig-ll
Fenrir
Silver II
Level 129
God Stats
6W - 12L
1,404 SR
Queue Stats
53W - 65L
1,141 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,490 SR
1,129 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,471 SR
1,240 MMR
Nike
Nike
Silver II
 
Nike
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze IV
ALLPROBR00
Poseidon
Bronze IV
Level 155
God Stats
1W - 1L
1,586 SR
Queue Stats
8W - 28L
883 MMR
Solo
Hachiman
Hachiman
Silver V
IG0TJUKEZ
Hachiman
Silver V
Level 148
God Stats
1W - 6L
1,589 SR
Queue Stats
12W - 27L
1,314 MMR
Party 2
Nox
Nox
Silver III
ttv_hunta
Nox
Silver III
Level 107
God Stats
0W - 1L
1,179 SR
Queue Stats
46W - 53L
1,000 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 2
6,046
605
3,605
7,288
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Holorunt
Cu Chulainn
11
3 / 1 / 0
6,849
685
5,217
6,914
4,703
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
6,123
612
4,245
4,285
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
idler_owl
Izanami
10
1 / 0 / 2
5,914
591
2,100
4,369
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
11
2 / 0 / 2
6,175
618
2,970
7,216
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ShivaLancelotAwilixAh Muzen Cab

VS

Bans
AtlasSun WukongAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 0
5,145
515
2,070
8,136
5,193
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
 
Bastet
7
0 / 3 / 0
4,452
445
2,157
7,590
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ALLPROBR00
Poseidon
8
0 / 3 / 0
4,702
470
2,217
5,663
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
IG0TJUKEZ
Hachiman
8
0 / 0 / 0
4,665
467
2,781
4,229
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,836
484
1,649
6,169
3,060
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
Nike
 
Nike
0
3
0
0
L
Bastet
 
Bastet
0
3
0
0
L
Poseidon
ALLPROBR00
Poseidon
0
3
0
0
W
Cu Chulainn
Holorunt
Cu Chulainn
3
1
0
3
L
Hachiman
IG0TJUKEZ
Hachiman
0
0
0
0
W
2
0
2
3
W
Izanami
idler_owl
Izanami
1
0
2
2
W
Fenrir
2
0
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
10,874
30,072
Taken
31,787
15,697
Mitigated
13,931
16,604
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,605
388
1,205
4,453
7,288
4,933
132
1,712
5,576
10,490
0
L
Nike
 
Nike
2,070
394
0
480
8,136
5,193
0
0
8,136
0
28,302
L
Bastet
 
Bastet
2,157
646
376
2,115
7,590
2,384
0
1,657
5,933
0
18,474
L
Poseidon
ALLPROBR00
Poseidon
2,217
384
0
31
5,663
2,068
0
3,032
2,631
30,142
1,884
W
Cu Chulainn
Holorunt
Cu Chulainn
5,217
997
0
2,008
6,914
4,703
194
0
6,914
0
45,786
L
Hachiman
IG0TJUKEZ
Hachiman
2,781
1,062
0
1,149
4,229
1,226
64
897
3,332
0
28,542
W
4,245
1,705
0
2,319
4,285
1,742
1,867
821
3,464
40,161
5,034
W
Izanami
idler_owl
Izanami
2,100
1,130
0
2,201
4,369
1,442
573
664
3,705
0
44,568
W
Fenrir
2,970
491
4
4,414
7,216
2,877
0
525
6,691
0
36,961
L
1,649
398
0
1,605
6,169
3,060
0
1,760
4,409
18,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
23,800
343
Minions Killed
238
0
Camps Cleared
0
984,570
Distance Traveled
988,023
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,046
605
8
1
0
203,673
4
L
Nike
5,145
515
64
6
0
210,682
0
L
Bastet
4,452
445
29
3
0
218,342
1
L
Poseidon
4,702
470
53
5
0
178,421
3
W
Cu Chulainn
6,849
685
71
7
0
188,828
0
L
Hachiman
4,665
467
57
6
0
186,532
0
W
Sol
6,123
612
76
8
0
189,983
5
W
Izanami
5,914
591
96
10
0
172,250
3
W
Fenrir
6,175
618
92
9
0
229,836
2
L
Nox
4,836
484
35
4
0
194,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role