Player Matchup

Awilix
Awilix
AetherKnott
Awilix
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 215L
1,201 Elo+
Party 3
Cthulhu
Cthulhu
DarkAether7782
Cthulhu
Level 28
God Stats
3W - 5L
1,559 SR
Queue Stats
99W - 131L
1,273 Elo+
Party 3
Rama
Rama
Terrence0831_12
Rama
Level 46
God Stats
14W - 17L
1,450 SR
Queue Stats
75W - 93L
1,379 Elo+
Party 1
Anubis
Anubis
nightfantom
Anubis
Level 63
God Stats
40W - 47L
1,535 SR
Queue Stats
144W - 156L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
thatboykj954
Gilgamesh
Level 80
God Stats
8W - 5L
1,570 SR
Queue Stats
335W - 333L
1,391 Elo+
Party 1
Team Averages
Level 50
1,523 SR
1,329 Elo+

VS

Team Averages
Level 82
1,471 SR
1,411 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SoulHunterTM
Anubis
Level 89
God Stats
120W - 123L
1,451 SR
Queue Stats
140W - 149L
1,416 Elo+
Party 2
Atlas
Atlas
Wintry17
Atlas
Level 59
God Stats
4W - 4L
1,431 SR
Queue Stats
58W - 84L
1,354 Elo+
Party 2
Skadi
Skadi
crosti774
Skadi
Level 48
God Stats
15W - 19L
1,481 SR
Queue Stats
49W - 67L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
strongkeepre
Morgan Le Fay
Level 59
God Stats
2W - 6L
1,492 SR
Queue Stats
48W - 64L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
0 / 10 / 1
8,769
365
7,506
25,448
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 2 / 4
10,757
448
10,686
21,243
24,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 10 / 1
9,769
407
7,039
19,771
6,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
7 / 9 / 4
11,167
465
24,250
30,331
15,705
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
thatboykj954
Gilgamesh
15
4 / 7 / 1
10,440
435
14,429
25,301
15,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 2 / 7
14,101
588
21,118
23,161
13,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
10 / 2 / 8
14,211
592
23,236
21,338
12,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Wintry17
Atlas
15
1 / 2 / 14
11,040
460
10,206
16,939
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
crosti774
Skadi
16
8 / 2 / 3
10,898
454
15,304
14,182
5,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
strongkeepre
Morgan Le Fay
17
6 / 6 / 7
11,873
495
20,591
18,181
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
14
Kills
38
38
Deaths
14
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
2
7
8.25
L
Awilix
0
10
1
0.05
L
1
2
4
1.5
W
Anubis
10
2
8
7
L
2
10
1
0.25
W
Atlas
Wintry17
Atlas
1
2
14
4
W
Skadi
crosti774
Skadi
8
2
3
4.75
L
Anubis
7
9
4
1
W
Morgan Le Fay
strongkeepre
Morgan Le Fay
6
6
7
1.58
L
Gilgamesh
thatboykj954
Gilgamesh
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,910
Damage
90,455
122,094
Taken
93,801
70,987
Mitigated
55,415
20,632
Healing
34,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
21,118
12,154
0
7,951
23,161
13,022
894
7,757
15,404
0
142,443
L
Awilix
7,506
4,747
0
523
25,448
9,076
0
8,383
17,065
0
70,002
L
10,686
764
163
2,738
21,243
24,382
0
8,706
12,537
57,941
0
W
Anubis
23,236
1,308
152
13,062
21,338
12,114
3,183
4,942
16,396
115,525
0
L
7,039
6,484
0
3,211
19,771
6,602
155
7,944
11,827
0
64,255
W
Atlas
Wintry17
Atlas
10,206
2,360
192
5,163
16,939
17,507
1,253
4,354
12,585
42,264
0
W
Skadi
crosti774
Skadi
15,304
6,281
0
4,423
14,182
5,682
4,925
6,376
7,806
0
57,756
L
Anubis
24,250
1,528
0
11,184
30,331
15,705
86
15,008
15,323
78,992
0
W
Morgan Le Fay
strongkeepre
Morgan Le Fay
20,591
4,929
399
2,736
18,181
7,090
2,262
11,816
6,365
79,124
0
L
Gilgamesh
thatboykj954
Gilgamesh
14,429
3,486
0
2,813
25,301
15,222
0
13,992
11,309
0
40,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
62,123
438
Minions Killed
632
0
Camps Cleared
0
1,968,647
Distance Traveled
2,034,798
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,101
588
207
9
0
467,858
1
L
Awilix
8,769
365
91
4
0
388,715
0
L
Cthulhu
10,757
448
101
4
0
409,008
0
W
Anubis
14,211
592
199
8
0
377,096
1
L
Rama
9,769
407
90
4
0
371,386
0
W
Atlas
11,040
460
45
2
0
434,475
2
W
Skadi
10,898
454
72
3
0
379,629
0
L
Anubis
11,167
465
105
4
0
318,265
4
W
Morgan Le Fay
11,873
495
109
5
0
375,740
1
L
Gilgamesh
10,440
435
51
2
0
481,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role