Player Matchup

Gilgamesh
Gilgamesh
MkDScorpion
Gilgamesh
Level 102
God Stats
6W - 7L
1,501 SR
Queue Stats
318W - 276L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
SfxyPilgrim83
Danzaburou
Level 89
God Stats
47W - 27L
1,652 SR
Queue Stats
284W - 236L
1,540 Elo+
Party 1
Tiamat
Tiamat
ThineLORB
Tiamat
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 203L
1,565 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,556 Elo+

VS

Team Averages
Level 91
1,486 SR
1,473 Elo+
Janus
Janus
AHighSnorlax348
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,460 Elo+
Solo
Nemesis
Nemesis
GiantPanda20
Nemesis
Level 71
God Stats
1W - 3L
1,459 SR
Queue Stats
329W - 325L
1,474 Elo+
Party 2
Fafnir
Fafnir
PatFat
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 300L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MkDScorpion
Gilgamesh
16
5 / 2 / 9
10,858
776
16,060
14,915
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SfxyPilgrim83
Danzaburou
16
9 / 4 / 7
11,731
838
15,438
11,608
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
ThineLORB
Tiamat
14
3 / 4 / 8
10,001
714
9,863
9,678
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,196
657
10,096
12,817
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
GiantPanda20
Nemesis
14
4 / 5 / 4
10,770
769
8,729
18,409
7,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
PatFat
Fafnir
14
3 / 6 / 7
10,576
755
7,272
18,681
28,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
10
10
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Nemesis
GiantPanda20
Nemesis
4
5
4
1.2
W
Gilgamesh
MkDScorpion
Gilgamesh
5
2
9
4.75
L
Fafnir
PatFat
Fafnir
3
6
7
1.08
W
Danzaburou
SfxyPilgrim83
Danzaburou
9
4
7
3.13
W
Tiamat
ThineLORB
Tiamat
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
26,097
36,201
Taken
49,907
23,645
Mitigated
41,006
7,632
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,096
823
0
1,218
12,817
4,478
0
2,601
10,216
31,091
0
L
Nemesis
GiantPanda20
Nemesis
8,729
3,922
0
3,210
18,409
7,914
0
4,253
14,156
0
24,789
W
Gilgamesh
MkDScorpion
Gilgamesh
16,060
4,904
0
2,884
14,915
10,673
275
7,228
7,395
0
30,768
L
Fafnir
PatFat
Fafnir
7,272
2,416
300
3,826
18,681
28,614
12
3,380
15,301
17,092
0
W
Danzaburou
SfxyPilgrim83
Danzaburou
15,438
7,711
0
3,620
11,608
5,404
967
5,401
5,973
0
47,868
W
Tiamat
ThineLORB
Tiamat
9,863
1,201
0
1,128
9,678
7,568
830
4,456
5,095
32,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,590
Gold Earned
30,542
158
Minions Killed
133
10
Camps Cleared
2
757,819
Distance Traveled
726,553
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,196
657
61
4
1
239,772
6
L
Nemesis
10,770
769
43
3
1
250,647
3
W
Gilgamesh
10,858
776
27
2
4
271,255
2
L
Fafnir
10,576
755
29
2
0
236,134
2
W
Danzaburou
11,731
838
71
5
3
233,160
1
W
Tiamat
10,001
714
60
4
3
253,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role