Player Matchup

Ah Puch
Ah Puch
Abdallah1x2
Ah Puch
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
25W - 33L
1,277 Elo+
Solo
Bellona
Bellona
MamaLicker
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,610 Elo+
Party 2
Da Ji
Da Ji
PurpleKobi
Da Ji
Level 128
God Stats
3W - 3L
1,765 SR
Queue Stats
149W - 125L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
calamarituesday
Cthulhu
Level 7
God Stats
0W - 1L
1,905 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
ibanovisu
Ullr
Level 120
God Stats
2W - 2L
1,764 SR
Queue Stats
322W - 332L
1,323 Elo+
Solo
Team Averages
Level 69
1,641 SR
1,461 Elo+

VS

Team Averages
Level 88
1,553 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Oz Astro
Nu Wa
Level 39
God Stats
7W - 5L
1,671 SR
Queue Stats
216W - 233L
1,410 Elo+
Party 1
Apollo
Apollo
ThundaClappa639
Apollo
Level 119
God Stats
31W - 29L
1,627 SR
Queue Stats
787W - 844L
1,378 Elo+
Solo
Atlas
Atlas
iZxTundra
Atlas
Level 59
God Stats
26W - 26L
1,468 SR
Queue Stats
173W - 181L
1,462 Elo+
Party 1
Thanatos
Thanatos
l NO EXCUSES I
Thanatos
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
523W - 463L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abdallah1x2
Ah Puch
10
0 / 3 / 0
5,759
443
3,107
7,778
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
MamaLicker
Bellona
11
0 / 2 / 2
6,360
489
3,424
7,264
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
12
5 / 2 / 0
7,349
565
8,481
11,259
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,834
449
5,571
9,606
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
8
0 / 4 / 2
5,081
391
4,055
8,851
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 2 / 1
7,780
598
5,287
8,912
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Oz Astro
Nu Wa
13
1 / 0 / 3
7,787
599
6,642
6,346
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 3
6,961
535
5,982
9,812
3,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
iZxTundra
Atlas
11
2 / 1 / 5
7,112
547
6,204
10,700
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
6 / 0 / 0
8,129
625
5,304
9,073
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
14
14
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
L
Ah Puch
Abdallah1x2
Ah Puch
0
3
0
0
L
Bellona
MamaLicker
Bellona
0
2
2
0.5
W
Nu Wa
Oz Astro
Nu Wa
1
0
3
2.5
L
Da Ji
5
2
0
2.5
W
3
2
3
2.25
L
0
3
2
0.33
W
Atlas
iZxTundra
Atlas
2
1
5
4.5
L
Ullr
0
4
2
0.25
W
Thanatos
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
29,419
44,758
Taken
44,843
20,056
Mitigated
21,923
9,190
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,287
2,426
0
4,891
8,912
2,753
2,701
34
8,878
58,234
0
L
Ah Puch
Abdallah1x2
Ah Puch
3,107
96
0
1,692
7,778
2,310
0
3,797
3,981
33,146
0
L
Bellona
MamaLicker
Bellona
3,424
702
0
1,329
7,264
4,562
150
4,588
2,676
0
34,823
W
Nu Wa
Oz Astro
Nu Wa
6,642
2,215
0
2,750
6,346
2,288
951
1,855
4,189
62,005
0
L
Da Ji
8,481
1,785
0
3,897
11,259
4,322
0
2,821
8,438
0
47,029
W
5,982
3,716
0
3,568
9,812
3,781
1,177
2,615
7,157
0
39,643
L
5,571
384
316
1,361
9,606
5,721
0
3,733
5,873
25,194
0
W
Atlas
iZxTundra
Atlas
6,204
2,288
269
1,583
10,700
8,183
213
3,535
7,125
26,239
0
L
Ullr
4,055
1,855
0
595
8,851
3,141
0
3,194
5,657
0
25,429
W
Thanatos
5,304
1,524
0
12,246
9,073
4,918
0
213
8,816
0
62,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
37,769
278
Minions Killed
442
0
Camps Cleared
0
1,184,599
Distance Traveled
1,215,193
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,780
598
100
8
0
224,380
2
L
Ah Puch
5,759
443
71
5
0
196,850
0
L
Bellona
6,360
489
64
5
0
249,575
4
W
Nu Wa
7,787
599
125
10
0
235,991
0
L
Da Ji
7,349
565
79
6
0
266,262
0
W
Apollo
6,961
535
69
5
0
217,694
2
L
Cthulhu
5,834
449
15
1
0
260,540
0
W
Atlas
7,112
547
35
3
0
242,308
2
L
Ullr
5,081
391
49
4
0
211,372
1
W
Thanatos
8,129
625
113
9
0
294,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role